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Because there’s no such thing as too many anime-inspired 2D fighting games, Aksys and RareBreed Makes Games just announced Blazing Strike, an homage to classic pixel-art fighters with modern game mechanics that’ll hopefully make it play as good as it looks.
The passion project of solo developer Mark “RareBreed” Chung, Blazing Strike started life as a 2D fighter with 3D characters back in 2015. For various reasons Chung scrapped the 3D characters idea, switching to full-on 2D sprites in 2018. In 2019, around the same time Blazing Strike made its debut as a playable demo at that year’s EVO, Chung launched a Kickstarter for the game only to pull the plug when it became obvious it would not reach its $70,000 funding goal. Now publisher Aksys, which knows its fighting games, has stepped in to bring Blazing Strike to consoles and PC in spring of 2022.
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Though the Kickstarter campaign failed, it remains a good source of information on the characters facing off in Blazing Strike. There’s guy with cat head, obvious hero type, girl with goggles, pink-haired mohawk girl … the list goes on. The characters will be battling via a four-button system with light, medium, and heavy punches and kicks, as well as the ability to block, guard, and parry. There is a Rush Trigger that allows players to pull off super-fast attacks and movements, but using it depletes the Rush Meter, which can leave them in a groggy state. Blazing Strike will feature Story, Arcade, and VS. modes, with online play powered by GGPO rollback netcode.
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It’s nice to see that Blazing Strike found a good home. As I said, we can never have too many anime-inspired 2D fighting games, especially ones with so much promise.
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