Blazing Strike Is A New, Old-School 2D Fighter

undefined
It’s Blue Arm versus Queen Coat-Haver, known for having a coat.
Screenshot: Aksys

Because there’s no such thing as too many anime-inspired 2D fighting games, Aksys and RareBreed Makes Games just announced Blazing Strike, an homage to classic pixel-art fighters with modern game mechanics that’ll hopefully make it play as good as it looks.

Advertisement

The passion project of solo developer Mark “RareBreed” Chung, Blazing Strike started life as a 2D fighter with 3D characters back in 2015. For various reasons Chung scrapped the 3D characters idea, switching to full-on 2D sprites in 2018. In 2019, around the same time Blazing Strike made its debut as a playable demo at that year’s EVO, Chung launched a Kickstarter for the game only to pull the plug when it became obvious it would not reach its $70,000 funding goal. Now publisher Aksys, which knows its fighting games, has stepped in to bring Blazing Strike to consoles and PC in spring of 2022.

undefined
Can you name them all without knowing their names? No cheating now.
Screenshot: Aksys

Though the Kickstarter campaign failed, it remains a good source of information on the characters facing off in Blazing Strike. There’s guy with cat head, obvious hero type, girl with goggles, pink-haired mohawk girl … the list goes on. The characters will be battling via a four-button system with light, medium, and heavy punches and kicks, as well as the ability to block, guard, and parry. There is a Rush Trigger that allows players to pull off super-fast attacks and movements, but using it depletes the Rush Meter, which can leave them in a groggy state. Blazing Strike will feature Story, Arcade, and VS. modes, with online play powered by GGPO rollback netcode.

Witness the power of Right Side On Fire Man.
Witness the power of Right Side On Fire Man.
Screenshot: Aksys

It’s nice to see that Blazing Strike found a good home. As I said, we can never have too many anime-inspired 2D fighting games, especially ones with so much promise.

.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

DISCUSSION

board1288
board1288

Non fighting game fan here, and I’m genuinely curious: what is so appealing about these new fighting games?

All these fighting games seem to play identically to me, so what’s the appeal of buying a new one if you can just play Street Fighter or something?

Now, I realize my argument is probably the equivalent of saying: “Why buy Halo, when you already have Counter-Strike?”

I understand that genre doesn’t define the entire experience, but fighting games seem so limited gameplay-wise that I don’t get the appeal of this kind of thing.