Black Ops Dev: Glitchers Are "Douche-Bags," Who Want To Be "Internet Nerd Famous"

Illustration for article titled Black Ops Dev: Glitchers Are Douche-Bags, Who Want To Be Internet Nerd Famous

David Vonderhaar is not a happy guy. The design director for Call of Duty: Black Ops' multiplayer is busy dealing with the baffling lag problem in the PC version, so please stop "Twit-bombing" him with video of glitches and exploits.


"I'm not going to talk about it publicly," an obviously pissed Vonderhaar said in the Black Ops forums (which are down for maintenance at the moment). "We are disinterested in making mini-celebrities out of douche-bags. You better think twice before you glitch."


Vonderhaar is more than a little ticked off at the culture of being the first to glitch or exploit the latest Call of Duty game and the online bragging behind it. "I got Twitbombed today from dozens of people with the same two links," Vonderhaar wrote. "What many of these people want is to be Internet nerd famous. I'm not going to make them famous and you shouldn't either. Internet hysteria from normal people is exactly what they want and that's how many people reacted today. You gave them exactly what they want."

He said if it were his call, he'd banhammer "anyone who thinks he is clever by abusing any glitches. Good thing I don't have the opportunity that often and we actually have a constructive, measured, and well-managed live ops team."

Vonderhaar did thank those who "sent in polite, constructive messages without the hysterics." For gltiches that are reproducible issues, Vonderhaar promised Treyarch would hotfix or patch "just like we said we would."

Treyarch Issues Stern Warning to Call of Duty: Black Ops Glitchers [GameSpy]

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Glitches just use the existing game. No one should be banned for it. It's the developers' fault for having it in there.

This guy sounds like he hates his paying customers. Very arrogant, and completely unable to accept his own responsibility for the fact that there are so many glitches in the first place. Didn't they sell 7 million copies in one day, and now they're threatening and lecturing the people who bought it? Really?

When your game primarily sells because of the multi-player, yes, it is your fault that the glitches are a big deal to people. On a single player game, it's not as much of a pressing issue if there are one or two and they get patched.