BioShock 2 PC Widescreen Pissing People Off Again

Illustration for article titled BioShock 2 PC Widescreen Pissing People Off Again

In August of 2007, BioShock caused an uproar among players for trimming the standard 4:3 aspect ratio instead of providing proper widescreen support. Now BioShock 2 PC does the same thing. Here we go again.

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The exact same issue that had PC gamers fuming when the original BioShock was released has been confirmed to be an issue with BioShock 2 as well. Instead of giving players more screen real estate in 16:10 or 16:9 widescreen mode, as players expect, BioShock 2 takes the 4:3 aspect ratio and clips off the top and bottom, giving players with widescreen monitors less of a view of the action than those without. You can see the differences in the screens below, which were sent to us via ImageShack.

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Illustration for article titled BioShock 2 PC Widescreen Pissing People Off Again
Illustration for article titled BioShock 2 PC Widescreen Pissing People Off Again

I've been fooling with the settings in my PC version of the game, and can confirm that yes, there is a clear difference between the two resolutions.

So yes, that's the bad news. The good news is that 2K isn't sitting back this time, telling us that this is the way they intended the game to be. Community manager 2K Elizabeth has already replied in the main thread, accepting that there is indeed a problem, and a fix was on the way.

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Yes, there's a problem, yes, a fix is on the way, yes the view will expand horizontally for you widescreen gamers.

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Still, it's amazing that the issue cropped up (pun intended) again, given the reaction to players last time around.

We've contacted 2K Games for further comment, and will update should it arrive.

Update: Elizabeth links us to the Cult of Rapture, where a fix has been officially announced.

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Widescreen is fudged... AGAIN! [2K Forums - Thanks Everyone!]

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DISCUSSION

There's alot of laziness in the PC version. No more 360 gamepad support, the lack of proper widescreen, some texturing issues, etc.

Most people buy the PC versions so they can push some of these games to the limit, and see them how they should have been developed. In some cases we get fantastic pc versions (Mass Effect 2 is a great example), then with other stuff as this and Dragon Age, its almost as if they're just porting the barebones console code to the PC. Yeah, you get the benefits of better load times, and framerates. But you'd expect a little more out of the graphical levels.

All in all though, its not ruining the game in any form of way for me. I've already dropped quite a few hours into it, and at least the game is VERY stable. I'll definitely be grabbing the patch once that gets released.