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Amnesia: The Bunker, R.I.P. Henri Clément

https://www.youtube.com/watch?v=7U7hLd4VjwI

While I think death in The Bunker is slightly overshadowed by its monster’s constant snarling and thumping—by the time you die, it’s more of a relief from constant anxiety than a surprise— it’s still an important part of the game’s emphasis on trial-and-error.

When I first tried to force my way through a narrow hallway stuffed with rats, I didn’t realize the pests would nip soldier protagonist Henri Clément’s legs until his vision went red and he toppled over and died. But, um, yeah, they did. I also didn’t realize that the gas grenades you can hurl at the monster to, ideally, discourage it from tearing off your arms would slowly poison Henri and make him leave a fragrant snail trail of blood until he, again, died. Well, at least I tried.

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