RetroArch

RetroArch isn’t a game, but rather a time machine where we may enjoy unquestionably legal copies of the classics (you wouldn’t emulate a car, would you?). It has helped me rediscover old PSX games I’ve been long-since disconnected from while also discovering the wonders of past generations I didn’t have the fortune of access to.
It’s a recent addition to my must-downloads, but once I finally was able to wrap my head around RetroArch’s many eccentricities and ways of setting up games, and core options, latency issues for netplay, shader presets, and how to friggin’ finally get these things to display at an appropriate framerate, it’s clear: No computational device of mine that can run RetroArch is to be without it (and it’s stellar on the Steam Deck too).