-
Amateur Harry Potters At Play, Only One Of Them Scary
This is what you’d look like if you were young, loved Harry Potter and played the new Lego Harry Potter in Australia at a launch event. You would hopefully enjoy yourself and not be unnerved by Lego-head over there. PIC: Graham Denholm/Getty Images)
By Stephen Totilo Published July 6, 2010 -
Microsoft Takes Third Stab At Showcasing Xbox Live Arcade
Starting next week there will be a new way — a third way — for Xbox 360 users to browse the 250-some Xbox Live Arcade games offered through Microsoft’s console. No, the first two methods weren’t good enough. Xbox Live Arcade on the Xbox 360 launched in the fall of 2005, with Geometry Wars Retro…
By Stephen Totilo Published July 6, 2010 -
You Must Know About Trauma Team
Wii owners, don’t be like me and risk missing Trauma Team. The game is out but it’s not too late to give it the preview it deserves. Trauma Team was released in May to little public attention and no Kotaku review. That isn’t because it stinks. No, I spent five hours playing it this weekend…
By Stephen Totilo Published July 6, 2010 -
Dance Central And A New Feature Coming To Kotaku Talk Radio This Week
The project leader of Kotaku’s best new game of E3 2010 will take your calls live on Kotaku Talk Radio tomorrow. And in a change of format, we’re going to open the show with something new. We’ll kick off with a Review Review…. I want to talk to you about our recent reviews, specifically Crackdown…
By Stephen Totilo Published July 6, 2010 -
The 20 Most-Loved Wii Games
Do you see movement? I see movement. LOTS of shifting as games move up and down in our ranking of most avidly-played titles on the Nintendo Wii. Modern Warfare and Monster Hunter can’t be stopped. (Click the chart to enlarge it.) You are looking at Kotaku’s exclusive monthly round-up of the 20 Wii games that…
By Stephen Totilo Published July 6, 2010 -
Reviews
Crackdown 2 Review: Shoot First, Leap Buildings Later
Crackdown 2 poses a question players have subconsciously been answering since their first contact with a controller or joystick: Would you rather spend your time in a video game jumping? Or shooting? Three years ago with little preceding hype, Microsoft released the marvelous Crackdown, a gameplay-centric game created by Real Time Worlds and overseen by…
By Stephen Totilo Published July 5, 2010 -
Red Dead Redemption, By The Bloody Numbers
Red Dead Redemption players, you’ve done some very bad things. Just pretending, of course! GameSpy has been collecting data from players of Rockstar Games’ hit Western and the results are amazing. 12.6 million characters trampled by horses. 5,600 cumulative years spent in virtual jail. And that’s just in two weeks! Earlier this week, we posted…
By Stephen Totilo Published July 2, 2010 -
Vuvuzela Hero In Action, In Our Nightmares
I’ve seen Vuvzela Hero jokes for a while. Yes, the World Cup’s most annoying musical instrument could be merged with Guitar Hero. The results would be slightly more annoying to my neighbors. Let’s finally watch this fakery together and chortle.
By Stephen Totilo Published July 2, 2010 -
This Is The New Villain In Wizard 101
Popular kids online game Wizard 101 just hit the 10-million-registered-users mark. To celebrate, the folks behind the game at KingsIsle dropped by Kotaku’s New York office with a poster of the game’s next big villain. You see here Morganthe, “the queen of the shadow web,” as printed on KingsIsle’s poster. I don’t play Wizard 101…
By Stephen Totilo Published July 2, 2010 -
Microsoft Solves Backwards Battery Problem
The mad scientists at Microsoft have conjured a technology called InstaLoad that will allow you to put batteries into a device — in either direction. Look at the batteries in this official Microsoft image here. Madness! The technology, announced yesterday by Microsoft, works with AA, AAA, C and D batteries. This is one of those…
By Stephen Totilo Published July 2, 2010 -
Nintendo’s Weird Environmental Tips
If you play the Nintendo DS puzzle game Picross 3D long enough, you unearth some advice about how to be more eco-friendly. But the advice is a little weird. Have a look. This isn’t the first time Nintendo’s tucked a message about environmentalism in a DS game. Chibi Robo, anyone?
By Stephen Totilo Published July 2, 2010 -
Can’t Pull The Trigger On A Virtual Buffalo
On the topic of shooting animals in Red Dead Redemption, one player of Rockstar’s big Western writes to Kotaku about his resistance to killing virtual bison. I’ll excerpt from Austin Ivansmith’s blog post, which he pointed me to after he saw our post about the animals players kill the most in Red Dead. Austin noticed…
By Stephen Totilo Published July 1, 2010 -
The Revenge Of 2D
A world that is falling in love with 3D needs to know something: A different sort of 3D electrified video game players more than a decade ago. It was supposed to take over. But 2D won’t die. In fact, people just might like flatter… better. The latest 2D Mario game came out in late 2009.…
By Stephen Totilo Published July 1, 2010 -
What Graham Annable Does, With A Flair For The Odd
Who would create the weird world featured in Puzzle Agent, the new Fargo-meets-Prof.-Layton-meets-something adventure game from Telltale Games? The talented Graham Annable, who talks about his unusual career path in this exclusive behind-the-scenes clip provided by Telltale. Annable’s vision for games can be seen in Puzzle Agent, which is out now for PC and Mac…
By Stephen Totilo Published July 1, 2010 -
How’s Your 2010 Gaming Backlog?
Are you also struggling to keep up with all of the interesting games that were released in 2010? With six months down and six to go in 2010, this is how I’ve been doing. And, yeah, two of the games in my backlog are from before 2010. I consider that a positive thing. For the…
By Stephen Totilo Published July 1, 2010 -
Talk Amongst Yourselves
July is here and, with it, a new Talk Amongst Yourselves image. Why, it’s Henri Rosseau’s “The Football Players,” as suggested by reader Tanarchi. Below this cheerful image, add your thoughts about video games. Confused about commenting on Kotaku? Read our FAQ
By Stephen Totilo Published July 1, 2010