Luke Plunkett's saved articles

lukeplunkett
Luke Plunkett
lukeplunkett
Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

Was absolute floored at this. Watching the videos of the abuse in unfolding was very painful to watch, the text messages, everything just totally abhorrent. Hoping her situation improves from here on out. Read more

Tons of white gamers in wealthy countries who have never known any serious hardship beyond a delayed release date just mentally checked a box that says, “I guess I won’t express that perfectly reasonable opinion in public from now on.” Read more

Its also the impending death of creativity... i literally saw this comment on reddit today and im speechless... like “painting something for a loved one didnt have to take you any effort with dall-e around!”

The dramatist in me hoped that as soon as the package opened, the cards would turn to dust and fade into the wind.
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They don’t make ‘em like they used to...thankfully, in this case. Read more

No this is cuffy not buffy Read more

Played Harem Hotel, found it entertaining yet quite cringey at times. The depiction of the females isn’t great and there were some problematic interactions. This led me to looking for more games in the kink space that I would enjoy and it was bad. Female characters way too shallow, slimeball male characters, just Read more

Is it Horny Week here on Kotaku Dot Com or something? Because either way, I have a suggestion: Upgrade to Horny MONTH.
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So I clicked on this article just so I could post this here. Read more

I didn’t notice how small these ‘worlds’ were until after I beat the game and ran around to find the last 5 or six memories I missed. The care put into the living space of every essential character warranted several minutes of exploring, but when that didn't matter just to 100% it is a rather small space. I felt a lot Read more

I find these processes to always be super interesting.
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“Continued strong sales mean Iron Steel is now the most successful game in AAAA Games history, bringing in millions for the publisher’s shareholders and executives. It has, however, failed to meet internal sales targets.” Read more

So remember how Ari and Zack were calling this game’s microtransactions “not that bad” just a day or two ago?

Yeah, the fact is, it IS an exploitative game. The entire model is designed to exploit people. Just because someone doesn’t have to does not change that fact.

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Now playing

This game is the source of one of my favorite weird gaming tidbits: The time that the devs had to nerf a gun’s sound for the sake of balance.

Maybe because being politely outraged didn’t fucking do anything and the world is being literally ruined for every creature but, possibly, ourselves? We’re going to literally drown millions, if not billions of people or at least their former habitats, because we were politely objecting to bad policies in the 20th Read more