-
This Game Looked Better On Paper
It’s a common complaint that too many games these days are brown. Or grey. Or a brownish shade of grey. So it’s nice sometimes to spend a little time with the rest of the colour wheel. Majin and the Forsaken Kingdom was a game released earlier this year. It was…forgettable, which isn’t meant as a…
By Luke Plunkett Published December 29, 2010 -
When A Game About English Words Is Released In Japanese
Scribblenauts is a title that is synonymous with the English language. Or, at least, the Roman alphabet. So how does the game look when it gets translated into Japanese? It’s fascinating seeing the game running like this. To make things easier, the Japanese version has a fancier notepad, on which players can write characters in…
By Luke Plunkett Published December 29, 2010 -
See Kingdom Hearts Running On A PSPgo
The fact you can’t buy Kingdom Hearts: Birth by Sleep on the PSPgo highlights one of the bigger problems with Sony’s struggling handheld. It also helps explain why piracy is so rampant on the portable device. This clip, from a device that is able to run copied games on the handheld, shows what PSPgo and/or…
By Luke Plunkett Published December 29, 2010 -
It’s Worms For The 21st Century
Watch, as a fight between a painter and a guy who is rubbish at basketball enters the video game realm, and only escalates from there. This is what the Worms of the future should look like. Or Smash Bros., depending on how you interpret the battle!
By Luke Plunkett Published December 29, 2010 -
The Year In Video Game Trailers
Movie trailers suck. They lie, and they spoil. Game trailers, on the other hand, are an artform. Once derided as a smoke and mirrors show, being barely representative of the titles they were trying to sell, many game trailers have since moved beyond this trapping and become something more: short bursts of creativity and innovation,…
By Luke Plunkett Published December 29, 2010 -
Will The PSP2 Look Like This?
Note these images are not from Sony. They’re mock-ups. But since they’re mock-ups of an image that claims to be of a real PSP2, they’re still worth looking at! These pics, commissioned by PSM3 and put together by this guy, formed part of a recent news article in the magazine, speculating on both the PSP2…
By Luke Plunkett Published December 29, 2010 -
Headphones
By Luke Plunkett Published December 26, 2010 -
Marvel vs Capcom vs…Scott Pilgrim?
By Master Angel, as seen on HeroChan
By Luke Plunkett Published December 25, 2010 -
There Are No Silent Nights When Santa Rides A Tank
‘Twas the night before Christmas, and all through the house, not a creature was stirring, not even…Santa’s Second World War-vintage self-propelled gun? This is a Christmas greeting from Wargaming, developers of the amusing World of Tanks. So, yeah, the reindeer are out, replaced by tanks. Few games, or developers, could pull this off without it…
By Luke Plunkett Published December 25, 2010 -
Making Games Accessible For All Shapes And Sizes
You may never have stopped to consider how a developer tailors their game to suit the needs of a disabled gamer. You really should, though, it’s fascinating stuff. Valve, developers of Half-Life and Team Fortress, have shared with Gamasutra the lengths to which they go to ensure as many people can enjoy their games as…
By Luke Plunkett Published December 25, 2010 -
Finally, Some Realistic Video Game Hair
You know how EVE Online has an amazing new character creation utility? The cutting-edge technology doesn’t end there. It extends past the face, to flowing locks and beyond to…pretty dresses. It’s strange, and slightly shameful, that games have for so long been able to model guns, and cars, and grass, and smoke and fire so…
By Luke Plunkett Published December 24, 2010 -
Cheap Christmas Cards For The Broke-Ass Gamer
There are plenty of guides out there to help you pick a Christmas gift. But what about the card to go with that gift? Those short on cash but big on love for the old video games can just print some of these adorable little pixel gift cards off and stick ’em on their gift…
By Luke Plunkett Published December 24, 2010 -
Fallout MMO Might Need To Duck & Cover
For over a year now, two companies have slugged it out in the courts, battling over the past – and in some cases future – of the Fallout franchise. This month, that battle took a slightly ridiculous turn. Bethesda — who published both Fallout 3 and Fallout New Vegas, and who also own the rights…
By Luke Plunkett Published December 24, 2010 -
When Assassin’s Creed Meets Strategy Gaming
Massive, a studio that has only ever made real-time strategy games, is working on an Assassin’s Creed project. Wonder what that could be? Ubisoft revealed the move via Twitter yesterday. What makes it interesting isn’t just the fact that Massive has only ever made strategy games (Ground Control and World in Conflict), it’s that in…
By Luke Plunkett Published December 24, 2010 -
What’s The Worst Christmas Game You Ever Got?
With Christmas Day almost upon us, no doubt many of you are asking for games to be crammed in your stocking. But such requests aren’t always the stuff of fond memories: sometimes Christmas games can scar you. I remember December 25, 1990 like it was yesterday. The world was in the grip of Teenage Mutant…
By Luke Plunkett Published December 24, 2010 -
Motorola Wants Ban On Xbox 360 Sales
The US International Trade Commission currently has Microsoft under investigation, following a complaint from Motorola that the Xbox 360 violates a number of patents held by the telco. It’s seemingly a response to a lawsuit filed by Microsoft earlier in the year, alleging Motorola was ripping the Xbox 360 manufacturer off with “royalties that are…
By Luke Plunkett Published December 24, 2010 -
CultureTotal RecallThis Could Be The Greatest Retro Game Collection In The World
This man owns the finest collection of video games we’ve ever laid eyes on. In fact, what this guy has, “collection” doesn’t really do it justice. The owner’s name is BryceCorp, a Frenchman who in these videos takes the world on a tour of his video games. To give you an idea of the scale…
By Luke Plunkett Published December 23, 2010