Stock images, TV, movies, they all usually shows people playing video games doing one of either three things: boasting like madmen, staring at a screen like a zombie or smashing something in frustration. The first and last are extremes for extreme people, and the middle is what happens when you play by yourself. What they…
Electronic Arts has run a surprisingly frank piece on the Origin blog, which basically amounts to “yeah, we know, this service isn’t that great, so tell us how we can fix things”. Which means we should all tell them how to fix things. But here’s the thing: let’s try and be adults about it, OK?…
So an “artist” by the name of Iani Papadopol recently held an exhibition in Romania called “UpDate 3D Loading”. It was a local hit because the “paintings” he showed off were, for a guy nobody had ever heard of, amazing. Turns out there was a reason for that. He’d stolen them. The images turned out…
I hated the N64 pad. Hated it. Didn’t like the button placement, didn’t like the ergonomics, really didin’t like the fact the little joystick was broken on half the controllers you ever picked up. But you know what? I could easily live with it if I had the choice between Nintendo’s official pad and those…
There are loads of terrible Star Wars games. We’ve talked about them here before. But there’s different reasons someone can say a game is terrible. They might not like the genre, or the platform, or the way the game has treated the Star Wars canon. One thing many will agree on, though, is that the…
Complaints about certain parts of Mass Effect 3 may be more contemporary, but let’s not forget the first game had a more serious problem: the Mako tank drove like shit on wheels. Which presented me with a problem, because I loved to look at it, but hated to drive it. Yet I had to do…
Sure, you could smash one open, but these are pieces of consumer electronics, not Easter eggs. Why do you always have to go for the violent option first? In a post over on Behance, industrial designer George Schnakenberg explains the design process behind the last Guitar Hero peripheral, that used for Warriors of Rock, and…
Can you believe it’s Famicase time already? That time of the year when indie Japanese store Meteor holds an exhibition showcasing a bunch of incredible, one-of-a-kind fake video game cartridges. The goal of the exhibition is simple: artists submit a cartridge for a fake Famicom game. It can be whatever they want, basically, meaning some…
Total Recall is Kotaku’s nightly look back at the history of video games. Think you know where video games come from? You might know a little, but our aim with Total Recall is to dig a little deeper and shine a light on some of the more bizarre and interesting elements of this medium’s past.…
To celebrate the 25th anniversary of the Metal Gear franchise, Square Enix and Konami have teamed up to release a bunch of figures based on the venerable stealth series. Today, we’re taking a look at two of them. I’ve got two figures on my kitchen bench with a camera in their face: Solid Snake and…
Currently in development (sort of) at New York-based indie outfit Attack Mountain, Legend of the Time Star is a love letter to old 16-bit, side-scrolling RPGs, particularly those coming out of Japan. Thanks to the input of Jake “virt” Kaufman it’s already sounding like its inspiration, but it’s thanks to Brazilan artist Dudu Torres that…
Kotaku reader “Michael” was taking a look through the pre-owned section of his local EB Games (read: GameStop) in Australia when he started noticing things weren’t quite right. Lara Croft had a marble dong. Old Snake had become a vet. Hulk Hogan had started attending Hogwarts. So he started looking through the section and found…
Broken Rules, the indie studio behind And Yet it Moves, is currently working on a game called Chasing Aurora. It looks lovely. Calling it an “explorative 2D aerial action game about the dream of flight”, anyone who perfected the “bombing” flight-and-glide technique from the Batman games should be at home with riding the wind across…
Reader Adam has an idea. An idea for old-timey bottles of rum, bottled by Valve Corporation, and named for Admiral Kunkka, a hero from the DOTA series. It is a wonderful idea. Those wondering, um, why rum, Kunkka’s Rum is found in both the original and Valve’s upcoming sequel, with units doused in it receiving…
Take a look at this commercial, for the Sega Mega Drive (Genesis). It’s for the Indian market, and while it’s a little rough around the edges, it’s mostly what you’d expect from the mid-90s. Except for that weird “Shaw Wallace” business. That’s not a YouTube uploader’s watermark, it’s the name of the company that handled…
Nothing will make you realise just how old this console generation is than today’s Total Recall, which looks at the very first concept art ever put down on paper/computer for the project that would become Assassin’s Creed It was put down in 2004 That’s eight years ago, and while a lot has changed for the…
Just…look at this. LOOK AT IT. The suit’s not brand new, so you may have seen it before, at least in picture form, but seeing it in motion like this…wow. UPDATE – Here’s a longer video showing its creator, Anthony “Master” Le, putting the suit through its paces. [thanks Chewy!]
Sadly, you cannot play Creative Assembly’s Total War games on an iPad. What you can now do, though, is play an iPad game by the same developers, which has almost nothing in common with the series with which it shares a name, but is still worth a look. Total War Battles isn’t an attempt by…
Yang Qi is a concept artist working in the video game industry. Currently based in Shenzen, he’s most recently worked on Asura Online, a Chinese game. Note in some of these that, in addition to his character artwork, Qi has even dropped in mock screenshots or dioramas featuring the characters or places in question. Neat…
Long-time fans of the game series probably already know this, but bleak open-world shooter STALKER isn’t an entirely original concept, as it’s based loosely on the premise of a 1979 art film called Stalker There’s not too much in common other than the name, but in a great piece on the New York Review of…
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