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Here’s What Indie PC Smash Terraria Looks Like On Console
As we know, Terraria, a game that on PC went from “huh a side-scrolling Minecraft” to “holy crap it’s sold over a million copies” at the speed of light, is coming to consoles Here’s what it looks like. So, yeah, exactly the same! Terraria Teaser Trailer [HD] [Machinima]
By Luke Plunkett Published October 3, 2012 -
Turn Your Home Into a Russian Nightmare With Tetris Furniture
Tetris-inspired furniture may not be new, but in this case, it’s never looked better. Brazilian industrial designer Diego Silvério, along with his pal Helder Filipov, have come up with this surprisingly presentable concept for Tetris furniture that works throughout the house, from the living room to the bedroom. I’m not sure that kitchen one looks…
By Luke Plunkett Published October 3, 2012 -
If Fez’s Creator Made Portable Gaming Systems…
A while back, Fez developers Polytron released a shirt featuring a not-real gaming handheld called the Polytron Portable Pro. It’s now been upgraded to two newer, more contemporary ideas for a not-real handheld. Apparently inspired by Teenage Engineering’s OP-1 synthesizer+, but looking just as much like a Speak-and-Spell, I’d buy one in a heartbeat. No…
By Luke Plunkett Published October 3, 2012 -
Culture
The Place Where Guild Wars and Prometheus Meet
Montana native Richard “Flaptraps” Anderson is an artist with a decade’s worth of experience in the fields of video games, motion pictures and advertising. Having spent eight years at Guild Wars developers NCSoft, he’s since moved on to work with the very talented people at Framestore, and recently helped out on the creative side on…
By Luke Plunkett Published October 3, 2012 -
Fifteen Seconds of Empire Strikes Back, Turned Into an Old Video Game
Remember Star Wars Uncut? That brilliant project where artists all over the world could submit their own interpretations of fifteen seconds’ worth of Star Wars, then have it all cut into the one insane movie? Well it’s back. With Empire Strikes Back Uncut And just like last time, it looks like it’s going to feature…
By Luke Plunkett Published October 3, 2012 -
PC Strategy Gets a Shot in the Asteroid With Blackspace
Upcoming indie PC title Blackspace is a strategy game. Sort of. There’s combat, and destruction, and you even build bases, but watch the video above and you’ll see it feels different You’re controlling a single unit, the “Lander”, making it appear more like RTS hybrid games like Airmech or Herzog Zwei than a straight-up strategy…
By Luke Plunkett Published October 2, 2012 -
Website Tears the Hideous New PlayStation 3 to Pieces
The more I look at the new model of the PS3, the more I hate it. It looks like a budget console, only without the budget price, and goes against Sony’s recent good run of making improvements to hardware with later revisions. So it’s with delight that I settled in to watch tech site iFixit…
By Luke Plunkett Published October 2, 2012 -
Japan Gets Custom Mario, Animal Crossing Handhelds, And They’re Beautiful
Nintendo just announced two new versions of the 3DS XL handheld, both currently slated for release in Japan only. Which is deeply upsetting, because they’re amazing First up, this custom Animal Crossing 3DS XL, which will ship with the game when it’s released in Japan on November 8. Next, this New Super Mario Bros. 2…
By Luke Plunkett Published October 2, 2012 -
Serious Racism Allegations Levelled at Video Game Developer [Update]
San Francisco studio Kixeye is at the centre of some pretty serious allegations of institutional racism, after a person claiming to be an employee wrote a lengthy blog post [Update – since removed] outlining repeated acts of discrimination against he and other black colleagues. Writing as Qu33riousity, the apparent employee – who says he is…
By Luke Plunkett Published October 2, 2012 -
It Won’t Be Long Until An Elder Scrolls-Size Game is Running on a Phone
Sure, it’s not going to be the same size as something like Skyrim, or even Morrowind. But the upcoming sequel to Ravensword: The Fallen King, called Ravensword: Shadowlands, isn’t for PC. It’s for mobile phones. The rate at which these mobile devices are catching up to other platforms is more than a little terrifying. ‘Ravensword:…
By Luke Plunkett Published October 2, 2012 -
What Happens When Mario Galaxy Meets Minecraft
This is MaK (pronounced “Make”), an upcoming game from indie outfit Verge Game Studio. Primarily a “third-person physics sandbox game with an action focus”, it’s based around the idea of building, customising and moving around some tiny little planets. Which means, yeah, you can build stuff out of blocks, but because the game’s got a…
By Luke Plunkett Published October 2, 2012 -
Official StarGate Games Suck, so These Fans Are Making Their Own
For a movie/series with such a cult following, you’d think Stargate would have been better served by the world of video games, but nope. Fans have long been left wanting. Which is probably why a bunch of them have been modding the original Crysis for four years to make their own. The result is StarCry,…
By Luke Plunkett Published October 2, 2012 -
Culture
It’s Not Just EVE Online’s Screenshots That Are Gorgeous
Icelandic artist Borkur Eiriksson works at CCP, the custodians of the EVE franchise. Featured in today’s gallery, then, will be images from both EVE and its shooter spin-off, Dust514, along with the World of Darkness RPG, with the usual mix of personal work thrown in as well. If you dig it, you can see more…
By Luke Plunkett Published October 2, 2012 -
Chivalry is Trying Very Hard to be the World’s First Successful First-Person Stabber
I’ve been spending quite a bit of time with Chivalry: Medieval Warfare lately. And with good reason: it’s got a first-person combat mechanic that isn’t entirely awful. Think back to the last time you played a first-person game involving melee combat that was fun. Or even tolerable. There’s… well, recent Elder Scrolls games are OK,…
By Luke Plunkett Published October 2, 2012 -
Liberty City is One Million Times Larger Than a PS3, and Other Great Mysteries of the Universe
NASA scientist Rich Terrile has a neat way of explaining stuff that you or I should, by all rights, not be able to understand at all: he uses Grand Theft Auto IV as a means of explaining how we might all be living our lives in a giant galactic simulation. Speaking with Vice, Terrile details…
By Luke Plunkett Published October 2, 2012 -
The Accidentally Sexy Nintendo 3DS Commercial
With some clever casting and selective image capturing/gif-making on the part of nerds, Osaka-based reporter and model Aya Shibata recently became a uniquely Japanese sex symbol for Nintendo Now, it seems Western fans are doing much the same for Glee actress Dianna Agron, after she appeared in this seemingly innocuous commercial for Art Academy on…
By Luke Plunkett Published October 2, 2012 -
This iOS app is like your favourite game’s “fog of war”, only in the real world
By Luke Plunkett Published October 1, 2012 -
Check Out All These Sweet Hobbit Statues, Toys & Props
Special effects giants WETA weren’t just involved in the making of The Hobbit, their merchandising arm is responsible for selling all kinds of awesome Hobbit gear as well, much of which they took the wraps off for the first time today. Meaning we’ve got our first look at a range of 1/6 figures, authentic prop…
By Luke Plunkett Published October 1, 2012