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Sweet summer-themed (it’s summer down here) wallpaper from Nintendo Australia.
By Luke Plunkett Published January 19, 2015 -
Culture
Even Killzone Can Be Beautiful When It Wants To Be
Richard Dumont, whose Deus Ex art we featureda few years back, has just finished a stint with Guerilla Games working on the Killzone series. Rather than simply dump all his work, he’s done something very cool and put together a free “art book”, containing not just images but some of the creative process that went…
By Luke Plunkett Published January 18, 2015 -
Half-Life Reimagined As An Isometric Game
And just like that, Half-Life looks like a mid-90s RPG, or CD-ROM action title Using the HalfMapperprogram, which is able to render Half-Life’s Black Mesa in its entirety, gzaloprgmhas posted a gallery that changes the way we look at Valve’s iconic game. No joke, can someone turn this into an RPG, please? Gordon can just…
By Luke Plunkett Published January 18, 2015 -
Conan Game Crushes Kickstarter, Sees Your Money Driven Before You
Monolith wanted $80,000 for a Conan The Barbarian board game. They’re on track to get over $1 million With 23 days left to go on a Kickstarter campaign, which wants to bring the writings of Robert E. Howard to a co-op/adversarial board game setting, the project has already raised over $700,000. The game, simply called…
By Luke Plunkett Published January 18, 2015 -
Sick Kid Put In Video Game, Will Dunk All Over You
Matt Simon, a teenage basketball fan, is currently battling a “debilitating disease”. Not that you’d know this, since he also just hit the free agent pool in NBA2K15, meaning anyone with the game can now have him go face-to-face with (or put him in the same lineup as) LeBron James. As Bleacher Reports…reports, the game’s…
By Luke Plunkett Published January 18, 2015 -
No, Arcade Games Are Not Dead
Arcades (and arcade games themselves) may not be as relevant as they used to be, but just because you don’t see them around as much these days doesn’t mean there aren’t new – and cool – arcade games being developed and released. And I don’t mean just fighting games and whatever Big Bucks are left…
By Luke Plunkett Published January 18, 2015 -
A Very Sweet Story About Life, Loss And World Of Warcraft
A Blizzard employee contacted us over the weekend to share the story of one of those radstatues that are going out to ten-year veterans of World of Warcraft. And how not all of them are necessarily going out to the living. Mortisana writeson the game’s official boards that back when the game first launched in…
By Luke Plunkett Published January 18, 2015 -
The Bests
The Best Video Game Controller For The PC
Over the last decade, as more and more console titles have found prettier homes on the PC, and more and more indie action games hit the big time, the controller has become just as important as the mouse & keyboard for playing games. But out of the countless options available to PC gamers, which one…
By Luke Plunkett Published January 15, 2015 -
How The Hobbit’s Incredible CG Visuals Were Made
Wired and effects studio WETA have put together this video showing how many of the big battle (and dragon) sequences for the third Hobbit movie were put together. It’s pretty good! A little infomercial-y in parts, sure, but there are plenty of effects breakdowns, as well some interesting info: the fact that Smaug’s wings were…
By Luke Plunkett Published January 15, 2015 -
CultureCosplay
Stormtrooper Armor Saves Man From Snake Bite
They might have been useless at stopping blasters, but the ol’ Imperial Stormtrooper armour has at least saved Australian Scott Loxley from being bitten by one of the most poisonous snakes in a country full of poisonous snakes. Loxley, who is walking across Australia in his Stormtrooper armour to raise money for charity, says in…
By Luke Plunkett Published January 15, 2015 -
Culture
Falconry Survived The Apocalypse, Then
Brad Wright is a concept artist whose most recent project was Creative Assembly’s Alien Isolation. We took a lookat his Syndicate work a few years ago, but it’s about time we looked at stuff that’s both more contemporary and varied. You can see more of Brad’s stuff at his personal site To see the larger…
By Luke Plunkett Published January 14, 2015 -
‘Swatter’ Gets Five Years Jailtime
Jason Allen Neff, who last year pleaded guilty to a variety of crimes related to his role in a group who thought “swatting” was a fun time, has this month been sentenced for his crimes. He’ll be spending five years in a federal prison. Neff was arrested back in 2011 (for crimes dating back a…
By Luke Plunkett Published January 14, 2015 -
Hotline Miami 2 Has Been Basically Banned In Australia [Update]
Well, not banned, more like refused classification, and…hey, wait a minute, weren’t we supposed to be over this shit? Turns out that, nope, despite the Australian government nominally approving the creation of a strictly adults-only classification rating for video games, some titles are still being deemed by officials as being too much. The latest example…
By Luke Plunkett Published January 14, 2015 -
Culture
I Wish Monster Hunter Was This Cute
Choi Keun Hoon is a concept artist who works at Korean games studio Netmarble. Those dragons, you just want to hug ’em. You can see more of Choi’s work at his ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click…
By Luke Plunkett Published January 13, 2015 -
Total War: WARHAMMER Accidentally Announced
People have been expecting this for over two years now, but Creative Assembly and Sega have finally gone and announced a Total War: WARHAMMER game. In about the most anticlimactic way possible. The studio has put together an art book, covering the history of the Total War series, and it wasn’t due to ship to…
By Luke Plunkett Published January 13, 2015 -
CultureTotal Recall
In 1997, Lucasarts Tried To Copy Diablo
People gave Lucasarts a lot of crap towards the end, mostly for being a company interested in nothing but licensed garbage. For the most part that was totally fair criticism. But there was once a time when Lucasarts wasn’t just brave, it was a little weird about it. That era was the late 90s, a…
By Luke Plunkett Published January 13, 2015