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A Board Game Version Of 2D Fighting Games
2D fighting games are a very video game kinda thing, but where there’s a will, there’s a Way of the Fighter, an upcoming board game that tries to replicate the digital genre on a tabletop. It looks like a pretty decent attempt at an adaptation. There’s a stage that players move back and forwards across,…
By Luke Plunkett Published November 11, 2016 -
Culture
17 Pieces Of Cool Space Art
Mac Rebisz is a concept artist and illustrator who has worked on everything from Netrunner to the Cyberpunk 2077 trailer. You can see more of Mac’s art at his personal site and ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a…
By Luke Plunkett Published November 11, 2016 -
Get A Very Good Racing Game For Free
Dirt 3 is currently 100% free on the Humble store. All you need is a Humble account. Free is good at the best of times, but the Dirt games are some of the finest racers of the past decade, so this is as good a time to try one if you’ve never played them.
By Luke Plunkett Published November 10, 2016 -
A Fascinating Study On Destiny Player Behavior
Look, I’m not going to pretend that everyone should read this, but if you play Destiny—or are just curious about what would make a Destiny player tick—then this research paper based on the game and its players is an interesting read. Called Guns and Guardians: Comparative Cluster Analysis and Behavioral Profiling in Destiny (remember, it’s…
By Luke Plunkett Published November 10, 2016 -
GTA V Helicopter vs 100 People
The Grand Theft Auto V community’s fixation with destroyingthings in their 100s continues, with this showdown between a crowd of floating human beings and the rotor blades of a large helicopter. As with the other vids, it’s not about the explosions or gore. It’s about the joy in testing just how far you can push…
By Luke Plunkett Published November 10, 2016 -
Culture
D-Day x Star Wars
Pablo Dominguez is a concept artist and matte painter from Spain who works in the video game business. You can see more of Pablo’s work at his ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of…
By Luke Plunkett Published November 10, 2016 -
CultureCosplayMeet A Former Gunship Pilot Who Is Now A Robot Cosplayer
Behind The Mask, Kotaku’s own web series about cosplay, continues with this week’s episode which is all about Peter Kokis, aka Brooklyn Robotworks, a former gunship pilot in the military and now cosplayer famous for turning door stops and pasta strainers into amazing robot costumes. We’ve actually featured Peter’s work before—and *PLUG* interviewed him for…
By Luke Plunkett Published November 9, 2016 -
New DualShock 4 Wants You To Give It 100 Push-Ups
This “Green Camouflage” PS4 controller will be out in Europe in January. I own one of the grey camo pads—video gaming’s equivalent of cargo shorts—and it’s OK. It was on sale, and I like the matte texture. This looks better, if you’re the kind of person who was/is very into 80s action movies, Sgt. Slaughter…
By Luke Plunkett Published November 9, 2016 -
CultureCosplay
Blizzard Had Official Sombra Cosplay Made For Her Reveal
When Blizzard finally showed off Overwatch’s latest character last week, they didn’t just do it on the internet. They also had a version of her in the flesh at Blizzcon. Henchmen Props worked with Blizzard (who did similar collaborations for Overwatch’s initial reveal) to have the costume ready for the show, while cosplayer Soni Aralynnwas…
By Luke Plunkett Published November 9, 2016 -
New Walking Dead Game Is An Arcade Shooter
Some Walking Dead games are good! Others are poop. Who knows where this big arcade shooter will lie on that spectrum, but if anything we can at least revel in how expensive the whole thing looks. Called simply The Walking Dead, it’s a fancy cabinet shooter that uses a crossbow controller and has lights in…
By Luke Plunkett Published November 9, 2016 -
Trumpcake Is A Sad Delicacy On This Day Of Days
Aside from the actual result of today’s election, the thing I am going to (probably) remember most at the conclusion of the day’s polling is, given the website I write for, this cake. This sad, delicious cake. Look at that reflection. That 1000-yard stare that. That slight hint of remorse. None of us will actually…
By Luke Plunkett Published November 8, 2016 -
Epic’s Co-Founder Has Saved A 7000-Acre Forest
If you play video games, you’ve got Tim Sweeney—co-founder of Epic Games—to thank for everything from the Unreal Engine to Gears of War. If you live in North Carolina, though, you can thank him for something a bit more substantive. See, in addition to his work in video games, Sweeney is also one of the…
By Luke Plunkett Published November 8, 2016 -
CultureInfinite Warfare Has Some Very Cool Spaceships
The latest Call of Duty has some problems. That said, being a man so deeply invested in the most superficial aspects of video games, I’m also finding a lot to love. Some of that is in how Infinite Warfare, for perhaps the first time in series history, has presented a single, unified and coherent storyline,…
By Luke Plunkett Published November 8, 2016 -
CultureCosplayIncredible Overwatch Cosplay vs Bad Pick-Up Lines
If you’ve ever wanted to see some of the world’s best cosplayers crash and burn with some cheesy Overwatch-themed pick-up lines, well, here you go. Admiring the cosplay will help you with the cringing. Which is pretty easy, actually, since everyone from star Stella Chuu to KayBearto Jechts to Rian Synth (Hanzo up top) is…
By Luke Plunkett Published November 8, 2016 -
Culture
But That’s None Of The Ice King’s Business
Mike Azevedo is a concept artist and illustrator based in Brazil, who has worked for companies like Blizzard, Riot, Guerrilla Games and Games Workshop. You can see more of Mike’s work at his ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is…
By Luke Plunkett Published November 8, 2016 -
A Good Book About The Guys Who Made Speedball
My copy of The Bitmap Brothers: Universe, an exhaustive (and gorgeous) history of the British studio behind games like Speedball and The Chaos Engine, arrived last week. And it’s awesome. While serving primarily as an account of the company’s life and death—which is fascinating, since they were one of the first studios to produce genuinely…
By Luke Plunkett Published November 7, 2016