It’s been announced today that Gazillion Entertainment, the people behind the upcoming Marvel MMO, have hired Blizzard veteran David Brevik to run the game’s development studio. Brevik – who not only helped found Blizzard North but also helped create the Diablo series – will take up the role of studio director at Gargantuan, the San…
Investor-written site Market Rap has gone all-out on Strauss Zelnick, boss of Take-Two, accusing him of lying, irresponsible leadership and pocketing extra cash while at the same time overseeing a decline in the company’s share prices. Keep in mind that the story is written by someone with a personal and financial interest in the company.…
Sometimes, a developer or publisher chooses not to release a game on the PS3 for manpower or technical reasons (see: Valve). Other times, though – as is the case with Splinter Cell: Conviction – it’s just down to money. In an interview with Kikizo, Ubisoft’s Steven Masters has completely gone against previous Ubisoft comments on…
Boutique furniture designers Because We Can recently built the Penny Arcade team a new conference table. It’s 16 feet long and cost over $4000. But that’s not why we love it. We love it because it glows in the dark. Who has a business meeting in the dark? Penny Arcade do now, that’s who. Oh,…
We’ve come into possession of a draft screenplay for the Gears of War movie. If you’d like to remain spoiler-free, move right along. If, however, you’d like to see what we think of it, read on! While the movie will be based on a script by Chris Morgan, it appears that Stuart Beattie – who…
To try and make things easier on newer players, Valve recently instituted a “random drop” policy regarding rare items in Team Fortress 2. It was a bad idea. One they regret, and are looking at changing in the future. Valve’s Robin Walker has said “I think we’ve learned that the random drop system is only…
Activision are building a new studio in San Francisco. But need people to work there. So to get the ball rolling, they’ve nicked two of the senior staff at EA’s Visceral Games, the team behind Dead Space and Dante’s Inferno. Glen Schofield, who was general manager at Visceral, and Michael Condrey, who was chief operating…
There’s a Rage blowout in the latest issue of Game Informer, revealing all kinds of details about id’s upcoming shooter. Details that show it’s not the kind of game you expect from the house of Doom. The open-world game, which has you both shooting and racing cars, introduces a number of mechanics new to major…
You didn’t think Microsoft’s avatars were just for dressing up, did you? Oh, you did? Silly you. They’re there to help Microsoft make money, as you can see in this patent for a walk-in advertising space. The idea is that you walk around a “space” that’s comprised of nothing but advertisements. And your avatar is…
The Secret of Monkey Island: Special Edition is a tough one to review. It’s not really fair to review the game, is it? That’s not fair. The game’s 19 years old, and is one of the best ever made. So we won’t. Instead, we’ll review this as a port. Think of it as your memories…
Daigo “The Beast” Umehara took out Justin Wong at Street Fighter IV over the weekend, and in the process took out the Evo 2009 championships, the biggest fighting game tournament in the world. This is the final.
You poor thing. You didn’t watch the videos, did you? You went and bought Indiana Jones: Staff of Kings on Wii, thinking “what could go wrong?”, and now, you’re left thinking “well, everything can go wrong”. Not quite! Your purchase can still be salvaged. oracrest over on NeoGAF has whipped up a high-res version of…
According to The Wall Street Journal, Konami and the Cartoon Network will later this week take time out of their busy Comic-Con schedules to announce a new game based on Metalocalypse. The Adult Swim series, which stars five very stupid, very metal band members, isn’t the most obvious franchise to be turned into a game,…
While Midway have been consigned to the dustbin of history, in the early 1990’s, they were gods. Largely because of two games: NBA Jam & Mortal Kombat. Two games that, for all their success, never came together. But they could have! Mortal Kombat co-creator Ed Boon has today revealed some artwork for a proposed crossover…
A few weeks back, toy-makers NECA announced a line of BioShock figures, which we didn’t post because without pics, the announcement meant nothing. Now that there’s pics, though, well, that’s another story! Due to be officially unveiled at Comic-Con, there’s currently a few figures scheduled: a Big Sister, a Little Sister, a Splicer and a…
Left 4 Dead 2 isn’t exactly like Left 4 Dead 1. It’s set during the day, for starters. Oh, and it has new zombies. And new items to help you kill those zombies. One of the new zombies is the “Spitter”, who sits back and lobs spit at you. This spit inflicts damage around the…
Ever since Bungie and Microsoft parted ways, Microsoft have been gearing up to produce more Halo games internally. Could those efforts now have been given a name? Superannuation points us towards a trademark Microsoft have filed for use with “”computer programs, namely, game software for use on computers and video”. It’s called “343 Industries“. So…
The best-selling Wii games of 2009 may be from the farthest recesses of history, but the PS3 and 360’s respective charts aren’t as fond of the past. That doesn’t make them any less depressing, however. While by this time last year we’d already seen mega-hits like Grand Theft Auto IV and Metal Gear Solid 4,…
Harmonix and MTV Games have this afternoon released a new gameplay trailer for The Beatles: Rock Band, along with information on a further eight tracks that will be included in the game. The eight new songs are, in order of appearance: “Paperback Writer” “Twist & Shout” “Can’t Buy Me Love” “Eight Days A Week” “Yellow…
Infinity Ward’s Robert Bowling jumped on his Twitter account earlier today, asking for help. Help with the design for a Modern Warfare 2 control pad. The message reads: In a design meeting for a #MW2 controller. Need your advice – Concave or Convex grips for the Analog sticks? Whats your preference and why? Bowling later…
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