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Star Trek Boldly Goes To Your Living Room, and Looks Really Good Doing It
I was six years old when Star Trek: The Next Generation premiered. For the next seven years, I watched it every Saturday night with my parents and often, during the last two seasons, with my best friend and her parents as well. I was as nerdy as a nerdy child could be, and I loved…
By Kate Cox -
Dominate the World by Shooting at Everything in Hybrid
The Xbox Live Summer of Arcade will be upon us soon, and one of the games coming with it is Hybrid, a multiplayer shooter from 5th Cell. I had a chance to see Hybrid in action at E3 this week, and while the frenetic combat in a tiny map (the smallest one the game had…
By Kate Cox -
I’ve Carefully Avoided Dancing Since Junior High. Dance Central 3 Broke My Streak.
There are some things in the world that are always true: The sun rises in the east. Water is wet. Kate Cox does not dance, and you cannot make her. Not even with alcohol involved. My E3 schedule for Wednesday had “Microsoft / Kinect” on it. I arrived for my appointment and confirmed I’d be…
By Kate Cox -
E3 Makes Me Really Appreciate the PAX Ban on Booth Babes
The Penny Arcade gang aren’t exactly known for their tactful and effective approach to gender relations. But PAX, on both coasts, does do one thing right: they forbid exhibitors from hiring scantily clad models who don’t know anything about the products just to attract visitors. In other words: no booth babes. Now, many of the…
By Kate Cox -
Neverwinter Takes a Fast-Paced, Streamlined Stab (and Swing, and Zap) at D&D
I sat down in Perfect World’s E3 demo room on Tuesday unsure what I should expect from Neverwinter. I remember trying Dungeons and Dragons Online back in 2006 when it was new, and I’ve poked ineffectually at Neverwinter Nights a few times in my life, but neither ever captivated me. I respected those games’ goals,…
By Kate Cox -
Trine 2: Director’s Cut Will Swing, Leap, and Slice Across Wii U
Puzzling platformer Trine 2 is bringing its trio of heroes to Wii U with a Director’s Cut of the game. Indie title Trine 2, like its predecessor Trine was well-received when it debuted on Xbox Live, PSN, and PC. The game has the player switch on the fly among three characters—a knight, a thief, and…
By Kate Cox -
Darksiders II Will Have You Kill Everything on Wii U
THQ is having a rough go of things right now, but their kill-fest Darksiders II is right on track. Really, in a way we play Death in a huge number of games, whether or not that’s the character’s real name. It’s almost refreshing to take on the role of the Grim Reaper himself. Darksiders II…
By Kate Cox -
LittleBigPlanet for Vita Continues Sackboy’s Leaping, Rolling Adventures
We first heard about LittleBigPlanetfor PlayStation Vita at last year’s E3. This year’s E3 brings us a new trailer, showing off Sackboy’s adventures in portability. The game promises to use the Vita’s tilt, touch, camera, and more, to keep up the adorable platformer and its level creator.
By Kate Cox -
Scribblenauts Unlimited coming to Wii U
Scribblenauts will be coming to the Wii U in HD, giving players an insight into Maxwell’s story. Players can use the Wii U touchpad to design and edit creations to add to the world, like the auto mutt shown, going above and beyond the previous Scribblenauts games’ word entry capabilities. Scribblenauts Unlimited will also add…
By Kate Cox -
The South Park Guys Take On the Superconnected Future
South Park‘s Trey Parker and Matt Stone appeared at Microsoft’s E3 press conference today to show off their new South Park game, The Stick of Truth. Riffing on the interconnected, multi-screen theme of Microsoft’s presentation, Parker asked the house, “How many times have you been watching an episode of South Park and thought, ‘I’d like…
By Kate Cox -
Xbox Smart Glass Lets You Control Your Xbox With Your iPhone
Microsoft demonstrated their Xbox Smart Glass tech today at E3, linking consumers’ smartphones and tablets to their Xbox games and media. Not only does Smart Glass manage video playback across devices and add extra content to video, but it also makes your currently existing touch device into, essentially, a remote control for your console and…
By Kate Cox -
Xbox Smart Glass Makes Your Phone an Interactive Map of Westeros While You Watch Game of Thrones
Microsoft demonstrated their new Smart Glass tech today at E3. And sure, it’s cool that you can watch a video on your iPhone, iPad, Android phone, or computer, tell it to pause, and resume seamlessly on your Xbox later. But what’s really cool? Having an interactive map of Westeros pop up on your phone, tablet,…
By Kate Cox -
Cortana Is Angry, But Halo 4 Looks Incredible
The new footage from Halo 4 shows us both the sweeping theatrical introduction as well as the first-person gameplay action. Master Chief is heading toward a downed UNSC ship. On the way there, he shows off his new weapons and tech. Halo 4 is being developed by 343 Studios and is due out on November…
By Kate Cox -
Sound Shapes Coming to PS3 and Vita on August 7
Sound Shapes, the new game from some of the minds behind last year’s Superbrothers: Sword and Sworcery, is coming to PSN for both Vita and PS3 this summer. The game promises full crossplay between both PlayStation platforms, so one player on a PS3 and another player on a PS Vita can still play together online.…
By Kate Cox -
Amalur’s Developers Saved, Now an Epic Studio
Baltimore-based Big Huge Games, the subsidiary of 38 Studios responsible for Kingdoms of Amalur: Reckoning, was caught up in the company’s complete meltdown and suddenly shuttered at the end of May. However, for the Big Huge employees, the sordid tale may have a happy ending. They found themselves in need of work at exactly the…
By Kate Cox -
Former Call of Duty Dev Plans to Bring the Human Element to Survival Stories
Robert Bowling, the former public face of Call of Duty, left his role earlier this spring to become president of Robotoki Studios. And now, he’s revealing Robotoki’s first game. The July issue of Game Informer reports that the new game is called Human Element, and that the human element of survival stories is indeed what…
By Kate Cox -
Did We Get What We Were Promised From Last Year’s E3?
The Big Three make a bunch of promises every year at E3, during the big press conferences they throw at the start of the week. In 90 minutes or two hours, Sony, Microsoft, and Nintendo show off their newest hardware and biggest games. We hear all kinds of guarantees: here’s a game coming this fall.…
By Kate Cox -
It’s Definitely That E3 Time of Year…
E3 2012 is on the way, and Los Angeles is turning into a veritable wonderland of gaming marketing. Enormous ads and banners are beginning to blanket the city, showing off some of the hotly-anticipated titles we expect to hear more about next week. Halo 4, Borderlands 2, and The Elder Scrolls Online have all made…
By Kate Cox -
Rockstar’s Behind-the-Scenes Look at Making Max Payne‘s Moves
Max does a lot, in Max Payne 3. He shoots guys, tries not to be shot by guys, shoots other guys… you know, like you do. But behind all of the action, making Max Payne tick, are dedicated voice and motion capture actors whose performances, with digital skins on, make the game. Rockstar has posted…
By Kate Cox -
One Year Later, Did Microsoft Keep Their E3 2011 Promises?
For the fourth year in a row, we’re comparing E3 hype to gaming reality. On Tuesday, we looked at Sony. Yesterday, we investigated Nintendo. Today, we wrap up with a look at Microsoft’s E3 2011 promises. Last year, Microsoft may as well have called their press presentation the Kinect Hour. While the Xbox 360 itself…
By Kate Cox