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How Not To Play Diablo III
You might think that there’s no “wrong” way to play a game like Diablo III. This is incorrect. Somehow, I figured out how to pull it off. Last weekend, while trapped in my apartment during Snowpocalypse 2016, Kirk and I marathoned the PS4 version of Blizzard’s latest hack-n-slash adventure game, which I had been meaning…
By Jason Schreier Published January 27, 2016 -
EA Is Changing Their E3 Plans Big-Time
Electronic Arts is essentially skipping E3 this year, pulling out of the trade show in favor of their own events in Los Angeles and London that will be open to the public. Rather than hosting an E3 press conference and putting up a big flashy booth for trade show attendees, the publisher will hold an…
By Jason Schreier Published January 27, 2016 -
Suikoden II Did Pretty Damn Well Last Year
Last week the PlayStation Blog brought serendipitous news: the masterpiece Suikoden II took a top 10 slot not just on the best-selling list of PlayStation Classics for December, but for all of 2015 This is the list: Grand Theft Auto: San Andreas Mega Man X4 Mega Man X5 Final Fantasy VII Breath of Fire IV…
By Jason Schreier Published January 26, 2016 -
After just a week, the people behind Hero’s Song have cancelled their Kickstarter. “We put a lot of time and effort into the Kickstarter, but it’s obvious missing things like physical goods hampered our efforts. It’s also fair to say because we’re early that we didn’t have enough gameplay to show the game off enough…
By Jason Schreier Published January 26, 2016 -
Star Wars Outpost, A Cancelled LucasArts Game, Looked Way Better Than FarmVille
About a year before LucasArts shut down, the iconic studio cancelled a near-finished game called Star Wars Outpost. Today, we’ve learned a bit more about that game. Developed by LucasArts’ Singapore studio—which at the time was also assisting on other games like Star Wars 1313 and even working on its own projects like an HD…
By Jason Schreier Published January 26, 2016 -
ReviewsMario & Luigi: Paper Jam: The Kotaku Review
When you think of sensational action sequences and explosive setpieces, your mind may jump to big-budget productions like Uncharted or Tomb Raider. Allow me to present a dark horse contender: the unassuming Mario & Luigi series, with its goofy animations and sight gags, which has carved out its own healthy niche in the realm of…
By Jason Schreier Published January 25, 2016 -
Valkyria Chronicles Is Coming To PS4 In The West
The PlayStation 4 version of beloved strategy-role-playing game Valkyria Chronicles, previously announced for Japan, will also head west this spring, Sega announced today. This remastered version of Valkyria Chronicles will run at 60 FPS and cost $30. Says Sega PR: Valiant citizens of Gallia, to arms! Bid farewell to your loved ones, because it is…
By Jason Schreier Published January 25, 2016 -
The Division, IRL
Kirk and I are currently holed up in my apartment in Manhattan, where we’re trying to survive Snowpocalypse 2016. Looks eerily like Ubisoft’s upcoming The Division, doesn’t it? (This version probably has the best framerate.) More photos, via Kirk:
By Jason Schreier Published January 23, 2016 -
Donald Rumsfeld Made A Video Game
On Thursday, well-known video game developer Donald Rumsfeld, who also twice served as secretary of defense, released a mobile game called Churchill Solitaire. It’s out for iOS now, with an Android version to come. The Wall Street Journal’s got a great storyon the 83-year-old Rumsfeld’s design techniques—“We need to do a better job on these…
By Jason Schreier Published January 22, 2016 -
The Great Destiny Malaise Of 2016
For the past few months, hardcore Destiny players have felt a lingering sense of dissatisfaction with the game they love. Partly triggered by a drought of new content and partly by poor communication from developer Bungie, this feeling followed the game through the holidays and into the new year. Call it the Destiny malaise. Since…
By Jason Schreier Published January 22, 2016 -
What It’s Like To Work On A Massive Ubisoft Game
At Ubisoft, big video games like Assassin’s Creed are developed by hundreds of people at many different studios across the world. As you might imagine, this can be an organizational nightmare. Former Ubisoft technical architect Maxime Beaudoin, who quit the company late last year to work on indie games, wrote a candid blog post today…
By Jason Schreier Published January 21, 2016 -
Nintendo sent out a press release this morning detailing how Amiibo will work with the upcoming Zelda: Twilight Princess HD for Wii U. In short: Wolf Link will unlock a challenge dungeon; Zelda/Sheik will heal you; and Ganondorf will—hilariously—double the damage you receive from enemies.
By Jason Schreier Published January 21, 2016 -
Star Wars Battlefront III Prototype Apparently Leaks
A playable version of the old, cancelled Star Wars Battlefront III has apparently surfaced, popping up on Reddit this afternoon via a user who claims to “take interest in prototype games.” Reddit’s moderators quickly deleted the post, explaining that they need to remove links to pirated copyrighted material, which this apparently was. I say “apparently”…
By Jason Schreier Published January 20, 2016 -
Unstoppable Destiny Player Goes Solo In Trials Without Dying
These days, people are running out of things to do in Destiny, a video game where players travel through space trying to overcome their Destiny malaise. So what can a godly PVP player do to occupy his time? Well, if you’re Ramblinnn, you tell your Trails of Osiris teammates to leave so you can go…
By Jason Schreier Published January 20, 2016