Today on Kotaku Splitscreen we’re talking about Destiny frustrations, Destiny 2, and the lovely new game Inside. Rise of Iron is great in many ways—especially the raid—but it’s also got a whole host of problems, as Kirk and I discuss on this week’s show. The new leveling system feels in many ways like regression for…
Fresh off the success of Wasteland 2, developer inXile is making a direct sequel, announcing today plans to release Wasteland 3 for PC, Mac, Linux, PS4, and Xbox One. In the announcement for Wasteland 3, inXile said they’d be helping fund the game via crowdfunding on Fig, where they hope to raise $2.75 million. The…
Destiny, a video game in which players travel through space wondering why the hell they can’t get new artifacts, has a brand new quest that might be the most complicated thing we’ve seen in the game to date. It involves completing the new raid, finding a whole bunch of secrets, and… converting binary numbers to…
Destiny 2, the currently unannounced 2017 sequel to Destiny, is coming to PC in addition to Xbox One and PS4, according to several sources. The first game was exclusive to consoles, much to the dismay of Destiny fans with beefy computers. We also hear that Bungie aims to make Destiny 2 feel like an entirely…
A Nintendo 64 emulator was briefly available on Xbox One earlier this week, but Microsoft yanked it from the store today. Sad news for people who yearn to play Paper Mario on an Xbox. The emulator Win64e10, which has been a Universal Windows App for months now, popped up Sunday on the Xbox One. Microsoft’s…
In the two years since it launched, Destiny’s greatest tradition has been this: Players will always, always, always find a way to break things. Sometimes this involves hiding on a chandelier; other times it involves pulling LAN cables. And occasionally it means just walking around whatever’s in your way. This new exploit, discovered by Destiny…
With every new Destiny raid comes all sorts of potential new secrets, and Wrath of the Machine, which launched last week alongside Rise of the Iron, follows the trend. Over the past few days, the raid has inspired countless Reddit threads about what might be hidden in the depths of the Cosmodrome. One thing that…
Zelda dungeons are, as a general rule, extraordinarily well-designed. Everyone knows that. What you might not know is just why they’re so well-designed. For a few months now, critic Mark Brown has been putting out a great YouTube series called Boss Keys. In it, he digs into Zelda dungeons and tries to figure out what…
In February of 2011, fresh off nine months of 80-hour work weeks, Jessica Chavez took a pair of scissors to her hair. She’d been working so hard on a video game—14 hours a day, six days a week—that she hadn’t even had a spare hour to go to the barber. This piece originally appeared 5/15/15.…
Clan Redeem is the world’s first Destiny team to complete the new Rise of Iron raid, Wrath of the Machine. The raid launched at 1pm Eastern, and they completed it a bit past 3pm. Nice work, Clan Redeem.
Destiny, a video game about the eternal war between the players and developers of Destiny, has always been full of cheese. Over the past two years, Destiny’s community has discovered all sorts of ways to manipulate the game and get new gear as quickly as possible. Rise of Iron is no exception. This week’s new…
Destiny: Rise of Iron’s raid—the real meat of this DLC—goes live tomorrow at 1pm ET. If you play Destiny and aren’t hyped already, this trailer will help.
Rise of Iron is in our hands, so it’s Destiny time on this week’s Kotaku Splitscreen, a podcast in which we travel through space shooting aliens with thermal paste. Today’s episode sees the introduction of two new features—Weekly NFL Picks and the Roomba Report—as well as a deep dive into the good, bad, and ugly…
It’s the end of an era for Blizzard, as the company announced today plans to say farewell to the name Battle.net, which they’ve used to refer to their internet platform since 1996. From a practical standpoint, nothing is changing, Blizzard says. But they’re ditching the name Battle.net, 20 years after the service launched. When Battle.net…
Paladins, a video game that looks very much like Overwatch, has taken some heat for its similarities to Blizzard’s popular team shooter—to the point where last night one of Paladins’ top developers felt compelled to write a big ol’ Reddit post explaining how it isn’t a clone at all. In the Reddit post, Hi-Rez Studios…
One of my favorite new things in Destiny, a video game filled with horrible jumping puzzles, is a horrible jumping puzzle. Specifically: climbing a bigass mountain. The new social space in Rise of Iron, which came out yesterday, gives you access to a snowy mountain range called Felwinter’s Peak. The new social space, Iron Temple,…
A small team at Bungie developed Rise of Iron in just nine months, so it shouldn’t be a surprise to hear that the main campaign is very short. What’s more of a surprise is that the final mission is one of Destiny’s best to date. Rise of Iron, like The Taken King before it, has…
The new RPG Shin Megami Tensei IV: Apocalypse has two lines of unlocalized Japanese dialogue thanks to an oversight that occurred because the QA team played the game too well Atlus PR maestro John Hardin explains on the company website that the two lines, which occur during an endgame battle, are only triggered by very…
A lot of people have spent a lot of time playing Destiny, a video game in which players travel the galaxy watching internet commenters write things like “nobody plays Destiny.” But what about Kotaku’s staff? How much time have we wasted on this terrible, wonderful game? In honor of tomorrow’s Rise of Iron, I pulled…
Valve has removed Digital Homicide’s games from Steam following news of their lawsuit against 100 anonymous Steam users. “Valve has stopped doing business with Digital Homicide for being hostile to Steam customers,” the company told Kotaku
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