Jason Schreier's discussions

jschreier
Jason Schreier
jschreier
News editor. Author of Blood, Sweat, and Pixels.

Yeah, I can’t share what was in our first conv since it was all off the record, but he and I got a chance to share our respective perspectives and I think we both see eye to eye now. Read more

Nah, usually it’s worth paying attention to developers, not publishers. For example, I will play the hell out of anything Team Cherry (Hollow Knight) makes for as long as they’re around, no matter who publishes their games. Read more

Oh no, the Ant-Man thing was just a joke! We will definitely continue having off-topic discussions with guests, don’t worry. Read more

You know, I’ve seen a lot of people on forums make this point, talking about how this guy squandered his opportunity to use IGN as a stepping stone for a dream job at a company like Apple or Nintendo, and I just want to say: Fuck that. Being a journalist is my dream job, and I hope it’s the dream job for others in Read more

It’s funny - I was actually looking back through Filip Miucin’s other reviews to see if I could find other examples of plagiarism, but they’re all so full of cliches (“The Elder Scrolls V: Skyrim still holds up as one of the most immersive virtual worlds ever created in a video game”) that it’s impossible to tell. Read more

Just looking at a system’s install base is bad business. It doesn’t matter that 70 million 3DSes are out in the wild if 60 million of them are gathering dust in desks and closets, and the other 10 million are only used for Pokemon. Even if the Switch has only sold a fraction of what the 3DS has sold, what matters most Read more

It’s been a good time for a Destiny break, actually. When Forsaken comes out we’ll be talking plenty about it. Read more

If you watch the first 10 seconds of that video you'll see where it is. Definitely worth doing it. Read more

“Live service” doesn’t mean “game you play forever.” No Man’s Sky is a live service game. Hitman (2016) is a live service game. Final Fantasy XV is a live service game. Diablo III and Fortnite and Minecraft and Splatoon are all live service games, as are Far Cry 5 and Assassin’s Creed Origins. We’re talking about Read more

You’re right that genres ebb and flow — MMOs, MOBAs, now battle royales, etc. — but the concept of “games as a service” is not going away. Live games aren’t a fad — they’ve been around since the days of MUDs and have only grown more pervasive in recent years because the PS4/Xbox One era made online gaming so Read more

I stumbled upon this site last week and while the tone can get a little much, it is indeed full of fantastic advice. Read more

I think cosmetics will be the biggest focus — games like Fortnite have shown publishers that the best way to get people spending money (and feeling OK about spending their money) is to get them buying stuff they can show off to their friends (and enemies) but don’t need to buy for an advantage. I also think that Read more

I think many people are in that boat, hence my hypothesis above that it sold really well at launch and then had a terrible tail. Read more

No, the signal is that Shadow of War was a failure to them in a lot of ways, and that for future games they’re going to take a more subtle approach. I don’t think this move is going to make much of an impact. Read more

You and I are on the same page.

There’s nothing wrong with that. It’d be a problem if that divide wasn’t here. Activision advertises on Kotaku all the time, and that’ll never stop us from criticizing Destiny, because there’s a strong wall between editorial and advertisement. We should all thank goodness for that, because there aren’t a lot of Read more

The best JRPGs switch things up and mask their structure in interesting ways, subverting your expectations so they don’t feel samey. A game like Chrono Trigger is essentially “town -> dungeon -> town -> dungeon” but throws so many different gimmicks and interesting narrative twists at you, from a festival to a trial Read more