Heather Alexandra's saved articles

heatheralexandra
Heather Alexandra
heatheralexandra
Former Senior Writer and Critic at Kotaku.

Being forced to leave matches to make upgrades was one of the things that plagued Battlefront 2 for ages (I stopped playing a long while ago, so I don’t know if it still works this way). I do not understand DICE’s continued push to force players out of matches/game sessions to make changes. This is especially Read more

I like the idea of forcing people to play support, a lot, as I feel latter day BF games really went too far down the lone wolf road. I wonder if there is a fix somewhere by having an optional support equippable by most classes that takes away grenades or something similar. Or, give a bonus to being part of a squad Read more

I agree and sympathize with pretty much all of these points, but I’m curious if an opinion like this one would read as good news to some people. I have several friends who avoid Battlefield titles because of the pacing; learning that the game as a whole has slowed down may bring them into the fold. Read more

So glad you wrote about this. 10S is amazingly fun to play, tough-as-nails, and well-made. Read more

I’m getting some interesting Undertale vibes from this. The art, the play field and the bullet hell gameplay reminds me of the combat portions of the game.
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It is good to know I can do this whenever, but I think I’m going to start fresh with new weapons. I’ve been playing around with ones I never used in a MH game before on the demo, and I’m enjoying the valor style great sword and the aerial style hammer. Read more

Being able to save transfer was my main reason for picking this game up and I couldn’t be happier. Being able to jump into G rank with my old gear was really fun. Also, Valor GS rules. Read more

Oh, come on. The writer loves the series, dislikes this aspect of it, writes a piece that explains what happens in the games and what might be behind it. Read more

Somehow, deep down, I always knew that my future body modifications would be dictated by their capacity to kill and/or fuck.
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Solving the following riddle will reveal the awful secret behind the universe. Read more

Looks like people will be dying to play this. Read more

Salt and Sanctuary is an amazing game, it is tough but fair. The systems all work together really well and the world is laid out really well (although you can get lost if you aren’t sure of where to go next). It is entirely possible to beat without doing everything, several optional bosses and even some abilities are Read more

I cannot agree more. It was perfect on Vita, and it’s nice to see it on Switch. Actually, it is my experience with Salt & Sanctuary on Vita that has me waiting to pick up a Switch before playing Hollow Knight. Read more

The fights are really fun, and the ships actually drop loot. Only problem is, when you beat one wave of ships, another starts before you can collect anything. They'll have to make loot more visible in the ocean, so it can be collected easier.  Read more