Heather Alexandra's discussions

heatheralexandra
Heather Alexandra
heatheralexandra
Former Senior Writer and Critic at Kotaku.

Three grizzled heroes fighting in some gnarly warzones against magic monsters. One of them is huge! Read more

Yeah, I’m gonna play the shit out of this nonsense. I’m sorry not sorry. Read more

I admit that while I hate gacha mechanics and lootboxes, I still play a lot of gacha including some Record Keeper. If this does have banners and pulls for heroes please remember to be responsible, friends! Read more

They’re talking about Final Fantasy Brave Exvius: War of the Visions. I saw this last night: it’s a mobile game that’s like Final Fantasy Tactic in gameplay. Read more

I think we’re gonna see a lot of remasters and stuff in this next segment. This is Romancing Saga 3.
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It is! Spring 2020. I’m really interested in that one. But we’re moving on again. There’s a lot of paintings in this trailer. Read more

We’re moving to something different. Creepy mannequins and some zombies. Fairly certain from all the parkour that this is just Dying Light 2? Read more

Don’t tell Stephen, but I’m gonna take the day off when this launches. Read more

I appear to be back. We’re seeing some great stuff. Some of my favorite characters are here: Y’shtola is looking particularly great as a black mage in this expansion. Read more

And it looks like my internet in Brooklyn shit the bed again! Right as another thing I want to see is on stage. Take the wheel, Josh! Read more

Final Fantasy XIV producer Naoki Yoshida is coming to the stage. I got to interview him recently and he’s just a great dude. Looks like we’re gonna get details on Shadowbringers. Read more

We have Young Xehanort doing some talking and being vague but there’s also some gameplay as Roxas, Riku, and Aqua. Read more

Oh! It’s just an ad letting folks know about how soundtracks were put on spotify. But now we have Kingdom Hearts. This is almost assuredly the DLC. Read more

I’ve been meaning to play this one for a while, although I’ve heard mixed things. Hopefully more dev time makes things smoother. Read more