Doc Burford's discussions

docburford
Doc Burford
docburford

I’ll try to read this when I have time! Which is not this weekend, because I’m 9-5ing this, among other things. Read more

Potentially. I certainly tried to erase the Star Wars prequels from my mind. Read more

I have had enough friends express a desire not to see or hear anything Zelda related before the game is out that I feel we could call it spoilers. I mean, we have ten hours of footage. That’s a lot. Read more

This is really interesting. Forza Horizon is free on games with gold this month. I’d be really interested in hearing if you had an easier time driving in that than Arma. Read more

I still remember when everyone hated Wind Waker, though. Read more

Which track should I post tomorrow? I only have one more opportunity and it’s so hard to choose. I was thinking maybe something from Event 2, because I think it’s underrated, despite being inferior to 3030. Read more

Glad you enjoy it. I hope there’s plenty for you to enjoy in my gbb tag. Read more

All of them. Uncharted isn’t a good video game. Read more

Yeah, I stopped doing that around 8:00 last night and actually tried figuring out how to grey out troll posts earlier today. Read more

“Realism” is internal consistency—a game works to establish its reality. Skyrim displays realism. STALKER displays realism. Doom displays realism. Read more

I’ve been told by a bunch of people that towns and other locations were removed from the game in order to keep a bunch of surprises for the game’s launch. I’m skeptical of the claim—we haven’t had a good console Zelda game since Majora’s Mask—but I’m hopeful. I’m seeing lots of cool stuff in the Zelda footage, like Read more

I tried first person driving in Forza Horizon, and it was awesome, so might I suggest that the issue is bad gameplay and not the perspective? Read more

Alright, so, why is being forced to change your playstyle considered a break in the game’s internal consistency? If we exist within a virtual world, is it not conceivable that we might not be able to handle every issue through stealth? Read more

Feel free to check out everything I’ve done for Kotaku over the past few years on kotaku.com/tag/gbb. Always interested to know what people think. Read more

I have seen all of the above occur from time to time. One particularly well-known academic suggested that because Thief didn’t sell well, immersive sims were dead and should no longer be made. He seemed to equate commercial viability with the game’s critical value, which seems absurd, but hey, there you have it. Dude Read more

I was actually trying to grey it out, because abusive posts aren’t nice. Read more

Realistic and Realism are two separate things. Read more

I’ve never watched a GameXplain video before today. Someone linked it to me and asked if I thought it was worth sharing. I started watching it, it seemed interesting, and I posted it. That’s my ~creative process.~ Read more

Oh, I’ve recognized a few commenters who have previously expressed frustration at my earlier work and are now upset that I do freelance for Kotaku. Like, hey, I wrote 100+ comments yesterday, I wanna say? I was here for 9 hours. I read ~500 comments or so that were posted. I made one condescending post to a guy who Read more

Zelda would definitely be better as an FPS, I agree. Read more