Doc Burford's discussions

docburford
Doc Burford
docburford

This is a great post, even though we disagree. Read more

Nope. Getting paid a flat fee. Was told to vary things up, not just do lengthy stuff, like I was planning. Read more

Things I have learned:

Yes but now that it is on the internet it is a fact Read more

Fun fact, I was originally gonna take that angle for Half-Life 2, realized nobody would be able to handle a joke so lethal, and am taking a completely different tack that I think should be a lot easier ot enjoy. Read more

no i’m sorry i don’t know how to write about games like STALKER or Alien: Isolation anything which is why i totally didn’t write about them at all today Read more

I think it works better in games than film because you have control over your eyes in a game. Doom doesn’t quite work because everything’s super on rails and weird. Hardcore Henry works a bit better because the guy’s got a gopro right on his face. Read more

Hey, if I’m coming across as condescending, I’m sorry. This is my first time doing this. I’m nervous. I’ve had a lot to write today. It’s been fun, but it’s also pretty challenging. The goal was to come off as disarming. Some people have called me out for it, so, hey okay. One paragraph out of literally hundreds I Read more

That’s like trying to explain fiction; there’s no point because it’s not real. Read more

Yes, the cash shop consumables are. It’s a serious problem. It is why I brought it up. Read more

Okay! I will go ahead and tweak the tags so it’s clearly visible on the front page. Read more

Does motion blur affect you at all? Do you think it’s an FOV issue? Read more

Most of the comments today seem to want this. Read more

Yeah, but that would be like saying “hey everyone, so I’m about to tell a joke,” which, y’know, kills the fun. Read more

I have provided a list of games that benefited from first person transformations. Please provide a list where games suffered because of it. Read more