While Project Natal, and its ability to allow Xbox 360 gamers to play video games completely free of a controller, will launch as a niche of sorts on the platform, Microsoft believes it will one day become the norm. Motion control, Microsoft Game Studios’ corporate vice president Phil Spencer told Kotaku, will change what gamers…
In a meeting last week with a game developer at the Tokyo Game Show, I asked them if they were planning on trying to incorporate in-game video capture into their title. The type you see in Halo 3. The answer was interesting and, I believe, accidental. “We’d love to have video capture in our game,…
The PSPgo and Playstation Portable were everywhere at Sony’s Tokyo Game Show booth. And tucked away in one section of the booth was a blast from the past: A PSP remake of classic 80s action title Thexder. In Thexder you control a tiny little robot that can quickly transform into a jet and back again…
Ninety-Nine Nights II, much like the original Xbox 360 game, is light on subtlety. In both the original and the Feelplus-developed sequel players run around in a world of light and dark, smashing through shoulder-to-shoulder waves of goblins and demons to rack up absurdly-high combo counts. My time spent with the sequel on the Tokyo…
To: Ash From: Crecente Re: Look What Luke Is Wearing To His Wedding Today Littlefoot went into the vet to have orthopedic surgery on one of his back legs. Apparently, one of the bones in his leg keeps popping out of its joint. They’re going to go in and attach something to the front of…
Svelte, purely-digital and a wee-bit pricey, the PSPgo officially hit stores today. Whether you’re on the fence about whether to buy a PSPgo or are trying to decide how best to load your newly acquired system with games and peripherals, we’ve got you covered. Here for your quick perusal is a run down of everything…
A mammoth update hit the Playstation Store early this morning, bringing with it more than 100 downloadable games. Included in the collection of classics and new full-blown titles were more than a half-dozen PSP Minis. These diminutive titles all run less than $10 and are designed to be quick bites that run on both the…
To do more than use Dante’s Inferno as a colorful setting for a generic game the Electronic Arts developers have to find interesting ways to tap into the themes of the poet’s nine hells. At least that’s what I told executive producer Johnathan Knight during a chat in Tokyo last week. While the multiplatform game…
The last gaming convention of 2009 has run its course. The cosplayers have packed their bags, content to allow amateurs to parade around in costumes at the end of this month. But before we get our chance one question remains: Which show had the best dress up? Take your time, look through the pics of…
Planted in the middle of Capcom’s eclectic Tokyo Game Show booth, the demo of Omkamiden had attendees playing the DS sequel to Okami in the middle of a traditional Japanese garden while seated on stools which looked like cut lumber. Groups of gamers were escorted into the area by booth companions and seated at small…
In this week’s episode of Kotaku Talk Radio we’ll be talking about cosplay, the Tokyo Game Show, the PSPgo, the start of big game hunting and fielding calls from you. To listen, head over to our BlogTalkRadio page. Unfortunately, you can only listen live on the BlogTalkRadio website. Want to be heard on Kotaku Talk…
Assassin’s Creed II seems to do a better job of blending together its elements then its predecessor did, and adds a healthy dose of the unexpected to cut through what could become another repetitive game. After sitting through a presentation of the upcoming title by Patrice Desilets and his beard, I was handed the controller…
Don’t forget to join us later today for our weekly live episode of Kotaku Talk Radio. Stephen Totilo and I will be on hand live, well mostly live, to discuss the start of the big roll-out of big titles this fall, how Tokyo Game Show went, the art of cosplay and the PSPgo. We’ll also…
Tokyo Game Show has a lot going for it, but perhaps the most interesting thing is it over-the-top cosplay. All shows pale in comparison to TGS when it comes to dressing up like a video game character. Don’t believe me? Check out Michael McWhertor’s three galleries of the stuff. Which is your favorite?
The Okamiden booth in all of its glory
To: Ash From: Crecente Re: A Week In Baby Time Is A Long Time I played through most of Uncharted 2: Among Thieves yesterday. I thought I was on the cusp of beating it in a single day at about 2 a.m. this morning, but jet lag and a raging headache prevented me from sticking…
Uncharted 2: Among Thieves has a lot to live up to. The original Naughty Dog-developed third-person shooter was one of the crown jewels of the Playstation 3 launch, its critical success highlighting the technical prowess of Sony’s new console and the storytelling chops of the game’s creators. Now nearly two years later, Uncharted 2 has…
Before getting my hands on Crackdown 2’s multiplayer and learning about the fun new ways you can use a jump pad, the guys at Ruffian Games walked us through what the game’s single-player campaign was going to be about. This time around, the developers focused much more on creating a city and population that fights…
My short time spent playing Dante’s Inferno on the Playstation Portable reminded me an awful lot of time spent beating Chains of Olympus on the PSP, which is both good and bad. When I reviewed God of War: Chains of Olympus I called it portable near perfection but that was because of it’s delivery of…
Not all the booths at the Tokyo Game Show were huge, some where just right. Take, for instance, this compact little show space by The Behemoth, makers of Castle Crashers. It featured cookies!
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