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Haiku
To: Ash From: Crecente Re: Today, My Barn Door Was Open (GAH) Tristan has been studying Japan this last month or so in school. Just yesterday he was telling me the age children started practicing swordplay. Anyway, I was going through his mound of graded school work, checking things over, when I came across this…
By Brian Crecente Published March 18, 2010 -
A Cave Story On My Wall
Hitting March 22, the Wii version of classic PC game Cave Story will include new options and visual enhancements. It won’t, however, include this spiffy canvas that just showed up on my doorstep by indie artist Christopher Reavey or this letter from game creator Daisuke Ayama.
By Brian Crecente Published March 18, 2010 -
Metroid: Other M Isn’t Completely Off the Rails
Playing through a section of Metroid: Other M last week, I couldn’t help but notice that the Wii title felt at times very much like the sort of game the developers said it wasn’t: An on-the-rails shooter. During his talk at the Game Developers Conference last week, Metroid co-creator Yoshio Sakamoto said the game was…
By Brian Crecente Published March 18, 2010 -
A New Darkstalkers Would Be Street Fighter Producer’s Dream Project
The man behind Street Fighter IV doubts that Capcom would want him to work on a Hyper Street Fighter IV after iterative Super Street Fighter IV hits stores this year. Instead Yoshinori Ono has something else in mind: Darkstalkers. Asked what his next dream project would be during an interview last week, Ono first joked…
By Brian Crecente Published March 18, 2010 -
Cry Your Way Through Age of Conan’s Asian Empire
Wolf and Tiger mounts, choices and consequences that roll out branching storylines and bosses that need to be conquered with emotional outbursts are just a few of the new concepts coming to Age of Conan later this year. Age of Conan expansion Rise of the Godslayer takes place 20 years after the events of Robert…
By Brian Crecente Published March 18, 2010 -
Fancy Arrow Tech
To: Ash From: Crecente Re: Cannot Find My House Key The only thing better than fancy new tech is fancy old tech you didn’t know you already had. Take for instance Totilo’s discovery today. Apparently you can flick through our galleries with the help of the keyboard arrow keys. Fancy!!! What you missed: Mass Effect,…
By Brian Crecente Published March 17, 2010 -
Metroid: Other M and The Great Samus Schism
While Metroid: Other M may feel like a departure for the series in the way it plays and the influences brought in by fabled designers Team Ninja, at its heart it is meant to be a unifying game for the series. In fact, the unifying game for all things Metroid. While Star Wars has its…
By Brian Crecente Published March 17, 2010 -
Come Talk Dante’s Inferno With the Developers
Kotaku Talk Radio starts now with special guest Hans ten Cate, senior producer of Dante’s Inferno. Call in! Ask questions! Listen Up! Ten Cate will be talking about Dante’s Inferno, the game’s recently released Dark Woods prequel level and the upcoming downloadable content, including the Trials of St. Lucia, which allows players to create their…
By Brian Crecente Published March 17, 2010 -
Guilty Party Offers Billions of Mysteries to Solve
Think of it as Guess Who for the Wii set, or, if you’re in mixed company and want to sound smart, maybe Mastermind. Both classic boardgames have you trying to figure out an unknown variable (a person in the case of Guess Who and a “code” in the case of Mastermind) through the process of…
By Brian Crecente Published March 17, 2010 -
Go To Hell With Today’s Live Podcast
It’s hump day, it’s also St. Patrick’s Day, but much more importantly, it’s Kotaku Talk Radio day. Today we’ve got Hans ten Cate, senior producer, for Dante’s Inferno. Cate will be joining us live this week to talk about Dante’s Inferno, their recently released Dark Woods prequel level and the game’s upcoming downloadable content, including…
By Brian Crecente Published March 17, 2010 -
Infinite Space
To: Ash From: Crecente Re: Why Can’t I Find Heat On Video?! I’m surprised to find how intrigued I am by Sega’s DS role-playing game Infinite Space. Maybe it’s because it’s a portable space sim. Maybe it’s because it is based on a novel by Arthur C. Clarke. I don’t know, but I’ve just now…
By Brian Crecente Published March 16, 2010 -
Split/Second Delivers Millions of Ways to Drive and Die
My biggest concern with over-the-top racer Split/Second isn’t with its explosive premise or arcade controls, it’s with how long the game can maintain my interest. I love the idea. In Split/Second your racing takes place as part of a fictional television show, the enormous sound-stage tracks are all rigged with explosives and stunts thmat you…
By Brian Crecente Published March 16, 2010 -
Street Fighter Maker: Arcade Gamers and iPhone Gamers Are Very Similar
The iPhone version of Street Fighter IV drew inspiration not from the console, but from arcades, the game’s producer told Kotaku in an interview. Takeshi Tezuka got his start at Capcom working on arcade titles, he told me. Street Fighter II, the seminal fighting and Capcom game, hit right after he started and he later…
By Brian Crecente Published March 16, 2010 -
Backstage Access with Kotaku, Ko, Ko, Ko-taku
To: Ash From: Crecente Last week was insane and things don’t show any signs of letting up anytime soon. Our GDC coverage marched right through the weekend and will continue well into the week with plenty of big stories including interviews with some huge names like Reggie Fils-Aime. We also had some interesting news out…
By Brian Crecente Published March 15, 2010 -
Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7
Windows Phone 7 is shaping up to be a mighty powerful looking platform for all forms of entertainment. What’s that mean? Well check out all of the things you can do on the upcoming mobile phone platform. Here, for your viewing pleasure, are a selection of videos showing off how you can stream videos on…
By Brian Crecente Published March 15, 2010 -
Windows Phone 7 Playing an Xbox Live-Linked Game
The MIX10 conference kicked off today in Las Vegas. Most of the stuff they’ll be talking about puts me to sleep instantly, but Microsoft let us know to expect some Windows Phone 7 news to hit as well. The first taste of gaming we saw at the show was this sexy video of Xbox Live-linked…
By Brian Crecente Published March 15, 2010 -
Trooping Through The Oblivious Enemies of The Old Republic
Much has been made about Star Wars: The Old Republic and its “next generation storytelling” driven by volumes of spoken dialog. But what’s it like to play the game? I spent a few minutes trying the game out at E3 last year, but only enough time to get a short taste of the game’s controls…
By Brian Crecente Published March 15, 2010 -
iPhone Chart Toppers: Where’s Waldo? At Number Two!
I’ve beaten Street Fighter IV three times already, and loved everyone of the nine minutes it took me to do so each time. No wonder it’s at the top spot. Now about that lack of online multiplayer… Here’s the full list: Which do you think should be the top game? Check out all of our…
By Brian Crecente Published March 15, 2010 -
Why GDC’s Parties May Be More Important Than the Talks
Last week San Francisco transformed, turning into something like the Hollywood Canteen, but for gamers. A famed servicemen’s club of the 40s, the Hollywood Canteen was operated and staffed completely by volunteers, mostly from the movie and music industries. So the likes of Bette Davis, Abbot and Costello and Ronald Reagan could be seen hanging…
By Brian Crecente Published March 15, 2010