Chris Kohler's discussions

chriskohler
Chris Kohler
chriskohler
Features Editor, Kotaku. Japanese curry aficionado. Author of the books Power-Up: How Japanese Video Games Gave the World an Extra Life and Final Fantasy V from Boss Fight Books.

Knocking out an Assist Trophy will get you a point. Bomberman will be an assist trophy. They’re adding more Pokemon, also, of course. Read more

There are eight different Inkling outfits. The Squid Sisters are an assist trophy. During their live show, the camera zooms in for a close-up, meaning it’s easier to get knocked off the screen, Sakurai says. Read more

Inklings have splat bombs, splat roller, etc. You can run out of ink, so press the B button while shielding to refill! Read more

We’re entering hour five of Smash Bros. Ultimate character updates.

Daisy is entering the game as an “Echo Fighter,” which is like Dark Pit - she fights in a similar manner as Peach but they have different characteristics, Sakurai says. Read more

“All Final Smashes get right to the punch,” Sakurai repeats. Read more

“Expressive new facial animations” on all the fighters. Read more

Bayonetta’s two costumes are both available, and these, too, will have different sound effects. Read more

They’re “hoping” to get Mii Fighter ready for online play. Read more

Kirby has a copy ability for every fighter.

Shulk no longer needs repeated button presses to choose a Monado art; you can now do it faster with a ring menu. Read more

Mr. Game And Watch’s character design now looks more like he did in the original LCD handheld games. Read more

Cloud has FFVII and Advent Children costumes both. His Limit Gauge is now always visible near his damage display. Other characters will also have these little displays - Villager’s HUD will show what item he’s pocketed. Read more

Pac-Man also has a speed boost. Pokemon Trainer is back with Squirtle, Ivysaur, Charizard. “No penalty with sticking with one [Pokemon], so feel free to pick your main.” Also, female trainer is playable. Read more

Pichu’s electric shocks still damage itself, so be careful, Sakurai says. Zelda’s design is from A Link Between Worlds. (She looks really good!) Read more

In one-on-one fights, Ryu will always face his opponent. “A small touch that reduces accidental command inputs.” Read more

Fox’s design is based on Star Fox Zero.

“Final Smashes are straight to the point so you can get back to fighting.” Read more