Cecilia D'Anastasio's saved articles

ceciliadanastasio
Cecilia D'Anastasio
ceciliadanastasio
Senior reporter at Kotaku.

As a psychologist I always hesitate to use the word addiction not related to a drug or alcohol. Substance aabuse shares many of the same impulse behaviors but lacks the changes to neuro chemistry that heroine or nicotine does. Read more

My cousin, who is ten years younger than me, got strongly addicted to World of Warcraft after my aunt died. I always felt partly responsible because I got him into it. He used to sit on my lap when he was like 8 and we’d make new characters and just run around starting zones. His home life was pretty bad. My aunt had Read more

Anyone know why it was down for so long? Was it accidentally released before and now it's officially launching? Or was it crazy buggy? Seems like Epic could have fixed whatever issues there were in a few hours, considering their resources and work force. Read more

As someone who does pour the milk before the cereal, I take offense to this. You’ll be hearing from my lawyers. /s Read more

Eh, I suppose I’m in the middle on this. Read more

I would say “What a dick”, but back when UO went from Beta to Release, Lord British had an huge in-game event and me and a few other people worked together for our master assassin to assassinate him mid-speech. Read more

Are the Jetpack Cat fans raging yet? Because that would be hilarious Read more

Let’s give this a few weeks to settle out. I’ll consider it a success if, half way through the next competitive season, people are still using the feature and toxicity has gone down. Realistically, my expectations are low because Blizzard has repeatedly demonstrated that they don’t have a handle on the toxicity Read more

Losing the ability to check teammates’ creds wasn’t something I was looking forward to. Read more

I’m 50/50 on this. It’s not a great value and the game really does need work. But on the other hand I understand the need for ongoing monitization and if they can get away from the locker crates I would be happy. In the end it’s real easy not to buy.  Read more

Hold on, you’re saying they introduced the pass after Fortnite did. Read more

Barely related, but the thing that always stands out to me about articles about Youtubers are that the stills they use for their videos are weirdly designed, hideous disasters. Read more

I haven’t ever won a match without picking up a weapon, but I did win a solo with zero kills once.  The game got down to me and two others who got in a build off.  Their problem was, their little build off wasn’t inside the shrinking circle.  Both of them were caught in the storm and died.  I’m pretty sure I didn’t Read more

GTFO with that nonsense, Rocket Leagure director. If money wasn’t a factor and game design was the motivator, there would have been a progression system as a free update. But what happened? Instead it was made a short term pass and paying customers are being charged more money for it. CLEARLY it was a monetary Read more

Mobile F2P games have done this since Idle heroes was launched, took long enough for that shit to hit “bigger” markets Read more

When they came for the story lovers I did nothing. I did not care for DLC.

When they came for the Aestheticians I did nothing. I did not care for cosmetics.

When they came for the gamblers I did nothing. I did not care for lootboxes.

Now they are here for the achievement hunters, and there is no one here to speak for Read more

Ashen has always looked so good. Really interested to see more of the multiplayer. Read more

Hey, Cecilia, it’s Tim, from Burke. Anyways, couldn’t agree more with you. I recall playing SCII in middle school and, despite my non-analytical approach to female character design (I guess that’s a way to put it) at the time, my friends and I were offput by Ivy’s proportions. Even at that age (where puberty for Read more