Moral of the story: Accessibility is more profitable than exclusivity.
Moral of the story: Accessibility is more profitable than exclusivity.
BLOODBORNE! PLEASE!
Pretty much every decision he makes is about saving as many people as possible. Read more
As a long term Borderlands player, the biggest issue I have with this DLC is that this type of content was FREE in BL3. The seasonal events had MORE content and more good gear than this did. I think I did my first run in about 10 minutes. It reuses environments and enemies and provides a boss fight that isn’t (yet)… Read more
and if you didn’t know, if you find all 3 hidden runes on walls (which is random to appear) you’ll fight the true hidden raid boss. Read more
There are also a bunch of hidden things in this mode. So far I have located the following: Read more
A game I can recommend if someone needs more Xcom that I don’t think that much attention is “Othercide”. It is heavily inspired by Xcom with some rogue-like elements to it. Which I enjoyed a lot last year. It becomes a bit of a grind. But I enjoyed the gameplay, the music and the narrative.
... you ever get the feeling that “below expectations” involves the same kind of magical math that makes the most successful films of all time never be profitable, except for the fact that all the suits get all the money from them? Read more
Kirk Hamilton detected a disturbance in the force when Ari said to turn a HUD element on 🤣 Read more
On PS4 turn off the motion blur, it’s dreadful. Read more
All these people are suckers! I would never spend money on cosmetics because- Read more
Snipers everywhere rejoice.
Hard disagree on skipping that sentinel beam variant: look at what a razerback filled with marines equipped with sentinel beams can do:
The best surprise is that this post wasn’t a slideshow.
When I found it, only 3.8% of players had found it as well. Now it’s up to 6.12%!
You also can’t unlock in game currency with the battle pass to keep the ball rolling. Not liking the decisions they're making with this.
Should give the other team points when this happens...
Why not just have the ball spawn in a random location?
FWIW, I think this kind of positional play that rewards tactical thought from good teams working together is what makes Oddball worth having in the game at all.