Atari Is So Done With Big Single-Player Games

Illustration for article titled Atari Is So Done With Big Single-Player Games

Atari's recent woes are common knowledge, and out of sympathy, don't bear repeating. Suffice to say, they're in their current pickle thanks to a trail of shitty releases over the past five years or so. So with new Infogrames man Phil Harrison looking to clean up shop, some stock has to be taken, and some changes made. One is an abandonment of big-budget, single-player games.

I don't see that we're going to be making huge-budget, single-player games in the future. Now, that doesn't mean that we won't have ambition to do really incredible games that have high quality, high execution, and high innovation, but they won't be one-player, narrative-driven, start-middle-end games.

So...Atari need Alone in the Dark to do well. It's the only big game they've got this year. Yet if it does do well, they won't make any more games like it. Interesting!

Phil Harrison On Why Atari Is Softening Its Hardcore Focus [Gamasutra]

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In other words, Atari is so done getting my money, since I won't play a game if its only focus is multiplayer. Or the Wii. Weaksauce, Atari, weaksauce.

That being said, I AM getting DBZ Burst Limit, and I'll probably check out Alone in the Dark when the expanded PS3 version comes out this fall. But if they abandon single player gaming, they're basically abandoning a large chunk of the gaming market.