Are You Making Nintendo Switch Games? Japanese Developers Answer That And More

[Image: Nintendo]
[Image: Nintendo]

In the latest issue of Weekly Famitsu, twenty four Japanese game companies were polled about the Nintendo Switch. Their answers may or may not surprise you.


Here are eight interesting questions (and answers) of Famitsu’s poll.

1. Are you developing any games for the Nintendo Switch?

Currently developing: 54 percent

Thinking about it now: 25 percent

Not developing: 17 percent

No answer: 4 percent

2. In the future, do you have plans to release any games [on the Switch]?

Yes: 46 percent

Thinking about it now: 46 percent

None at the moment: 4 percent

No answer: 4 percent

(Note the difference between those planning to release a Switch game and those developing Switch titles. Famitsu wonders if the difference is companies waiting to see how the Switch does before finalizing release plans. I wonder if these are multiplatform titles.)

3. After the Nintendo Switch reveal, do you feel that players are excited about it?

Yes: 50 percent

Can’t say either way: 38 percent

No: 8 percent

No answer: 4 percent

4. What’s your take on the price?

Appropriate: 67 percent

Cheap: 25 percent

Expensive: 4 percent

No answer: 4 percent

5. What are your thoughts about making the online paid?

No choice but to make it paid: 41 percent

If possible, wish it was free: 38 percent

Can’t say either way: 17 percent

No answer: 4 percent

6. Please state which functions and modes stand out. (Multiple responses were allowed for this question.)

Three different modes of playing: 14 votes

HD Rumble: 10 votes

Joy-Con: 9 votes

Two-player local play with the Joy-Con remotes: 8 votes

Motion IR Camera: 5 votes

Online Service (including smart device app): 4 votes

Local wireless play: 2 votes

One-button screenshot capture: 1 vote

No answer: 1 vote

7. What genres do you think suit [the Nintendo Switch]? (Multiple responses were allowed for this question.)

RPG: 18 votes

Action: 18 votes

Simulation: 14 votes

Puzzle: 14 votes

Racing: 14 votes

Adventure: 11 votes

Quiz: 11 votes

Simulator: 10 votes

FPS/TPS: 10 votes

Shooting: 7 votes

No answer: 1 vote

(Note: I’m guessing here “Simulation” refers to something like The Sims, while Simulator refers to, for example, a Japanese train simulator game. “Shooting” refers to games like Gradius, Ikaruga, Space Invaders, etc.)

8. What’s most important for the Nintendo Switch to catch on?

Solid games: 34 percent

System Sellers: 34 percent

Marketing: 8 percent

Something else: 20 percent

No answer: 4 percent

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Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.



So moderately to pretty positive. The answers on pricing are a bit surprising. Guess it comes from people who understand how much tech the Switch is sporting. (From a technical perspective I’d argue the Switch is cheap too, but the marketplace isn’t doing the Switch any favours).

This all becomes a lot more interesting seeing as the Switch is region free. Now dear capcom, you always make your ace attorney games in English on the japanese carts, how about a collection game? I can just import the deal and that’ll be that then. No Objection?