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Amplitude Pulls Off Mighty Kickstarter Comeback

Illustration for article titled emAmplitude/em Pulls Off Mighty Kickstarter Comeback

For a while there, it looked like the Kickstarter campaign to revive Harmonix's much-loved music game Amplitude wasn't gonna make it to its $775,000 goal. But with a ton of Twitter shouting, a telethon, and some very generous backers, they've passed the mark with just 21 hours to go.

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Yesterday, the campaign was still more than $100K shy of their goal, with not much time left to get people to donate. If a Kickstarter campaign isn't fully funded in the allotted period of time, its creators don't get a single penny; fortunately for Harmonix, their fans rose to the challenge.

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Watching the money trickle in over the last 24 hours, it became increasingly clear that Amplitude was in fact going to hit its goal. A few minutes ago, they did.

Good show, guys. Now go make Amplitude, because I would love to play it.

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DISCUSSION

They would have made more money if they'd announced a PC version. Just sayin'. I know that's why a bunch of people chose not to fund it.