Unigine are a busy little company. They make games, like 2012 RTS Oil Rush. They make PC benchmark tools. And they also make engines.
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We're looking at a combination of the latter two here today, as this video takes us on a sweeping tour of an enormous, 64 square-kilometre wooded landscape that looks just perfect for, say, something like a big fantasy RPG.
What's cool is that, unlike more passive benchmarks, this acts as a demo for the engine itself, letting you either walk or fly around the environment in real-time.
You can grab a free version below.
Valley Benchmark [Uningine]
DISCUSSION
This video made me want to ask this question for people who have worked on 3D games before; The way the trees react to the rain, is that the fault of physics, or is it just an animation that plays once the rain starts?