Age Of Conan Proves Somewhat Popular

Illustration for article titled Age Of Conan Proves Somewhat Popular

Age of Conan may be Fahey's new best friend, but its found its way into more hearts than just his over the past week, with Funcom announcing today that 400,000 "gamers have entered Hyboria", which I'm going to suspect - though not assume - means 400,000 individual people, and not just 400,000 accounts. Healthy numbers! Though, as with all MMOs, how many they've got in six months could be the more telling figure.


Age of Conan one of the fastest selling PC games of all time

Over 400,000 gamers have entered game - First 20 reviews with an average review score above 90%

Durham, USA - May 26th, 2008 - Funcom is proud to announce that Age of Conan is one of the fastest selling PC games of all time. More than 400.000 gamers have entered Hyboria over the last few days, with almost half coming from the North American market. This amazing figure for a PC game shows that the positive pre-order trend has transferred into actual sales, and people from all over the world are now flocking to the most savage, sexy and brutal MMO ever created.

Over the weekend an astounding amount of concurrent gamers were logged on to the game, making Age of Conan one of the busiest MMOs in the western hemisphere. With stock flying out of several retail chains, Funcom expects the number to increase in the days to come. In addition to the many gamers logging in, there was also substantial traffic to the Age of Conan websites, with more than 2,2 million unique visitors during the last ten days.

As a result of the great launch, players and press have been raving about the unique qualities of the game, and the first 20 reviews give Age of Conan an average score above 90%. The first US reviews are also live, with giving the game an Editor's Choice Award, a 9.4 of 10 score, while heralding Age of Conan as a "Benchmark MMO". was also an early mover and gave the game a straight A, stating that "If Robert E. Howard had been a game designer.., this is the Conan he would have invented."

"The initial sales and reviews are very encouraging, and it's great to see that so many are enjoying Age of Conan," said Funcom CEO Trond Arne Aas. "This is just the beginning, and we already look forward to massive updates and cool new features. We believe our focus on making Conan unique and groundbreaking is a key reason for the initial success. This is a focus we will keep and reinforce, and players can expect continued quality and innovation as we enter a new era for the game."

For more information about the game, please visit

Share This Story

Get our newsletter


I was in the beta and I didn't care for it. Forget how buggy it was; the gameplay is simply not fun. The only "new" thing is does is a different combat system that quite frankly gets really old and repetitive after 20 levels. The environment graphics are nice, but it suffers from the "Everything is different shades of brown" next gen effect.

Don't get me started on this game being paraded left and right as one of the first two games to come out for DX10 and then failing to deliver on that promise. That's not the only thing it failed to deliver on, however. The instancing is SUPER annoying, reminds me of Dungeons And Dragons OnLine or Guild Wars (With a monthly fee). It doesn't feel like an MMO at all (And I played until Lv. 30 in the Beta).

Quite honestly, this game is being overhyped to hell in all gaming sites; I suggest you guys hold out through the Marketing Overhype Storm for the first few weeks and save your money.