Again, Nobody's Thinking of the Short People

Illustration for article titled Again, Nobody's Thinking of the Short People

Not Successful | TOKYO, JAPAN: At a press conference for Japan's Success Corp., nobody is thinking of the short people. Nobody. (Photo: Game Impress Watch)


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The Manly Video Game Art of Ville-Valtteri Kinnunen Barbarians. Knights. Tribal warriors. All very manly men with their armour and swords and scowls, all very much a speciality of Finnish concept artist Ville-Valtteri Kinnunen.


Illustration for article titled Again, Nobody's Thinking of the Short People
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The Gap Between Game and Movie Violence The House of Blue Leaves fight scene in Quentin Tarantino's Kill Bill Vol. 1 is one of the most gruesome scenes in the entire picture. When it was released in the U.S., the scene was in black and white to tone down violence. When it was released in Japan, the scene was in living color featuring shots cut from the American release, under the assumption that Japanese audiences and censors could handle it.

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Remembering the Great, Last Ninja Today, we're looking at The Last Ninja. The first "badass" game I ever played, and still one of my all-time favourites.

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Friday! It's Friday! Friday, Friday, Friday. What are your plans this weekend? –Brian Ashcraft

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DISCUSSION

truthtellah
truthtellah

Doesn't highlighting her shortness actually seem like a willful strategy to make her appear cuter like super short characters in anime?

Maybe they really are thinking of the short people, strategically.