After Ten Years, SpyParty Will Finally Be On Steam Next Week

Illustration for article titled After Ten Years, iSpyParty/i Will Finally Be On Steam Next Weekem/em

It’s been nearly a decade since designer Chris Hecker announced the subterfuge multiplayer game SpyParty, and it’s been even longer since he first started working on it. In just a week, short of a meteor strike or other cataclysm, SpyParty will finally hit Steam.

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Well, technically the April 12 Steam release of SpyParty will be “early access,” but given that it’s 2018 and all video games are in early access, this is close enough to a release for me. On April 12, you’ll be able to buy the game on Steam for money. Here’s the trailer:

In case you’ve missed the past ten years of previews and demos, SpyParty is a one-vs-one game of psychological warfare where one person plays a spy at a party and the second person plays a sniper. The spy must perform a set of tasks—like giving a secret message to a double agent—while blending in with the AI-controlled fellow partygoers. The sniper, who has a gun and a single bullet, must figure out the identity of the spy and take a shot before time runs out.

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Kotaku’s Kirk Hamilton and I played the game at the Game Developers Conference last month, and while it seems best enjoyed by two friends in the same room, we had a very good time. It’s a simple, elegant game that’s easy to pick up and difficult to master.

For more, listen to our interview with designer Chris Hecker:

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DISCUSSION

It definitely sounds cool and like something that’d work well with a random pairing system. Otherwise, it could get old fast.

I do like the Sims-style graphics, though.