Acclaim's "Project Top Secret" Winner Unveiled Next Week

Illustration for article titled Acclaims Project Top Secret Winner Unveiled Next Week

Back in February, Acclaim chief creative officer David Perry announced the company's "Project Top Secret," a collaborative racing MMO design project where a stand-out entrant would be tapped to head up Acclaim's next MMO project. Today, Acclaim announced it's getting close to conclusion, with one contributor to be chosen and announced by next week.

Acclaim said 60,000 entrants signed up to submit content for Project Top Secret, and Perry will be the executive producer on the winner's project. The original plan, said Acclaim, was to let the community collaboration design the game while a team of professionals actually made it, but Project Top Secret has since shifted into being an entirely community-produced effort.


Now in its second "building" stage, the project also has a million-dollar prize at stake along with the publishing deal and a real-deal professional development contract.

Full announcement follows the jump.

roject ‘Top Secret' - Winner to be Announced Soon

Los Angeles (June 16, 2008) – The biggest video game design project ever "Project: Top Secret" is about to reach an historic landmark when one lucky contributor is chosen as the winner this month, and then their dream comes true.

Acclaim Games, Inc. decided to re-define what user generated content means to the video game industry by letting the gamers design their own professional game from scratch. Over 60,000 signed up to help, immediately making this the biggest game development team on record.

"There was no book we could follow on how to do this. In fact, the books out there seemed to think it was impossible! Could so many non-professional developers come up with new game designs never seen before? Of course they can, and they did!" said the project's Director David Perry.


Acclaim wanted to make all this effort really worthwhile, so the winner will receive the biggest career jump possible, going from a game player with big dreams to a game director, a full time job, running an important game project for Acclaim that's fully funded and is being developed from scratch. (And you can bet it will include user-generated content!) "I've offered to be their Executive Producer," says Perry, "to make sure that they get a really fair shot at this."

The original plan was to have the community design the game, then have a professional team make it. That all changed when the community asked to design AND build the final product.


So the second "building" stage of this project continues, and we have ten independent development teams working on the related Top Secret development contest hoping to win a prize worth up to a million dollars, a publishing deal, and a professional development contract going forward.

The Top Secret design winner and runners-up will be announced by next week. Stay tuned for more!


To find out more about this exciting project, just visit: or

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@excel_excel: Funny, I still own those game carts for the 64. Hell, I even liked Turok Wars and Tureok 3! Cerebral Bore ftw! I even still have (and play!) Extreme G3, Extreme G2 was a hoot on the N64 with 4 players. They should revitalize their franchises, but im not very fond of this new Turok... and Speed Racer for the Wii is the new Extreme G...

PS: Left you a message on your Kotaku ID page. Sadly, I have confirmed you must always install areas of MGS4 that you wish to visit, wich mean, everytime you load a save game from a different location, it will overwrite the old one... I have no clue what were Konami and Kojima Prod. thinking. :S