Deathmatch comes in all shapes and sizes, but some of the most satisfying modes are the ones you don’t expect. Particle Mace knows this, and lets you swing lo-fi garbage at your friends.

At Indiecade East, a yearly conference for indie game developers in New York, I interviewed designer Andy Wallace about his game Particle Mace. It’s a game about using physics as your weapon, about manipulating inertia. The result is a game that looks like a bunch of microscopic organisms dancing each other to death in a hypnotic game of chicken.

Particle Mace is currently in pre-alpha for PC, Mac and Linux. You can pick it up here, and vote for it on Steam Greenlight over here

To contact the author of this post, write to [email protected] or find him on Twitter at @papapishu

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