4K Version Of Metroid Prime 2 Is Using Textures Upscaled By A Neural Network

Illustration for article titled 4K Version Of iMetroid Prime 2/i Is Using Textures Upscaled By A Neural Network

Just like we’ve already seen with Doom, you can use a neural network to upscale pretty much any old video game textures, and the results are amazing. Metroid Prime 2 is no exception.


This 4K, 16:9 version of the GameCube classic was put together by BearborgOne, using ESRGAN to help drag those textures if not into 2019, then at least into what a PC version of this game might have looked like.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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Mud loves everyone except you. You suck

So are we finally entering the golden age of “ENHANCE!” that TV has been promising us?

ETA: I went looking for a gif of Picard telling Data “Enhance!” but all I got was weird fetish art about Troi