Dragon Age Inquisition is a big game. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. In a chat with some people on the dev team though, they started to give me an idea...
The BioWare team killed more than 4 million animals and monsters during the last six months of development as part of testing and QA. The fact that they keep such strange and esoteric statistics makes me a bit jealous of the folks that work at BioWare. It seems that, even through a tough development process, they keep themselves in good humor about the whole thing.
- 4,158,323 creatures 'died' during the last six months of development
- Number of times the word "Nuggins" appears in the game: 18
- Number of times Karin was testing multiplayer and thought the other Legionnaire was her, when in reality she was already dead: 2
- 88,000 lines of voiced dialog
- Close to 1 million voiced and written words in the game
For reference, Karin is BioWare Edmonton's lead editor and "Nuggins" is an animal in the game... though I can't help but read it as "noogie."
You're reading Numbers, a blog on Kotaku that examines games and culture through the lens of math and statistics. To contact the author of this post, write to firstname.lastname@example.org or find him on Twitter @dcstarkey.