2016's Best* Video Game Concept Art

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Every year, around the time of E3, an exhibition called Into The Pixel is held, which celebrates the work of professional video game artists. With a panel made up of veterans from companies like Blizzard and 343 Studios, it’s a great way of recognising the best work in the field.

While there’s no way to ever say this stuff is literally the best—it’s art, who cares!—the selection of winners each year nevertheless tend to come from a quality selection of artists, regardless of whether they’re working at a big AAA studio or toiling on a tiny indie project.

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If you’re around LA during E3, these pieces will be on display June 14-16 at the LA Convention Centre. Or, if you’re not, you can see them all below.

Note that while this is the 2016 edition of the exhibition, it’s mid-year placement means that some games—like The Witcher 3—are being represented from 2015, while others—like Dishonored 2—aren’t even out yet.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


Unravel by Martin Sahlin, Dick Adolfsson, Henrik Söder, Mikael Kainulainen, Leif Holm
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Dishonored 2 by Sergei Kolesov
Dreadnought by Yuriy Mazurkin & Mathias Wiese
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Edge of Nowhere by David Guertin
Far Cry Primal by Patrick Lambert
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Guild Wars 2 by Daniel Dociu
Headlander by Derek Brand
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Layers of Fear by Paweł Kot
League of Legends by “League Art Team”
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No Man’s Sky by Kuldar Leement
ReCore by Todd Keller & Kip Carbone
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Rush Blast by Chris Chamberlain, Tommy Kinnerup & Esben Rasmussen
Song of the Deep by Sing Ji
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The Witcher 3 by Bartłomiej Gaweł

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.