A Lot of Work Went Into Making Dinos Fight In Primal Rage

Primal Rage was a strange, but cool looking arcade from the 90s that used stop-motion animation to create its dino fighters. And this short behind the scenes video produced by Time Warner back in the day shows how much work went into making Primal Rage.

There are some silly 90s bits to this video, like that opening and some of the “Acting” that happens, but ignoring that, this is a great little look at how much effort and time went into making silly dinosaurs fight.

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I also appreciate the moment where they discovered that making a game about upright dinos fighting would mean all the fighters would look alike and so they were like, eh... let’s get wild with these creatures instead. That was the right call!

Kotaku Weekend Editor | Zack Zwiezen is a writer living in Kansas. He has written for GameCritics, USgamer, Kill Screen & Entertainment Fuse.

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DISCUSSION

Imagine a time when it was cheaper and easier to make clay models, and pose and photograph them for every single frame of animation, than it would have been to rig and render them as 3D computer models. How far we’ve come.

It’s not that computers couldn’t achieve these affects back then, it’s just that it was obscenely expensive. They were doing amazing things with computers in the mid 80s for films, but they were spending many millions to do it.