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Europa Looks Absolutely Beautiful

Illustration for article titled iEuropa /iLooks Absolutely Beautiful

This is Europa, a “stylized exploration adventure game.” It’s the creation of Helder Pinto, a senior environment artist at Blizzard.

It tells the story of “the last sentient droid, a millennia after singularity ran amok.”

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There’s not much to it other than that teaser, but I thought it was so pretty—with such a strong “Studio Ghibli in motion” vibe—it was worth sharing.

You can follow Europa’s development here.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

So millenia of neglect, and yet wooden structures built right on the water, even directly in contact with it via a waterwheel, are still pristine?

Stone ruins with vast, vast amounts of water flowing directly through them are neither eroded nor thickly overgrowth?

Come on, people - if you want to make a game about ruins, maybe do the most basic of research on what actually happens to ruins over time? This little damage could only be possible on a timescale of decades. It wouldn’t be believeable for something even just 100 years old, much less thousands.