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One of the coolest things about Planet Coaster is that its customers look and feel almost alive. If you want to see how that was done, Gamasutra have an interviewwith Owen McCarthy, Principal Programmer at Frontier, who explains the making of the game’s believable crowds

https://kotaku.com/planet-coaster-the-kotaku-review-1789076060

https://www.youtube.com/watch?v=C1CVh-jGuWU

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