Skip to content

Tekken game director Katsuhiro Harada has made some hard decisions to keep the 23-year-old franchise current—without compromising its classic appeal. In an interviewwith Gamasutra, Harada explains why he had to cut some beloved moves’ frames, put his chips on online play and “give up” on features considered “offensive.”

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like