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We Happy Few just got a big update. The very British, slightly BioShock-esque survival game launched in Early Access over the summer. I found it intriguing and weird, but also aimless and fairly barebones. The update improves that by completely overhauling NPC behavior, encounters, environments, and quest states. It also adds a story-driven tutorial.


Kotaku senior reporter. Beats: Twitch, streaming, PC gaming. Writing a book about streamers tentatively titled "STREAMERS" to be published by Atria/Simon & Schuster in the future.

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Now that’s a game that totally fell off the radar for me