Alpha-152 – Dead or Alive 4
Fighting game bosses are notorious for creating some of the most frustrating difficulty spikes in all of gaming, and Dead or Alive 4’s Alpha-152 haunts my nightmares like few others. From the throws that turn into entire cutscenes to her rapid, practically non-telegraphed teleporting around the ring, it’s a blessing that Alpha only appears in a handful of characters’ arcade modes, rather than being a required fight for everyone. I would spend entire arcade mode runs during my completionist playthrough dreading seeing the hallway that leads to her, and that cutscene of entering her holding cell still activates my fight-or-flight response. I felt huge relief on each run when it became clear that she wouldn’t be showing up. Alpha-152 may be a clone of Kasumi, but I would rather fight 10 Kasumis at once than fight a single Alpha-152 again. — Kenneth Shepard
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