Seymour Flux – Final Fantasy X
You fight Seymour four times across Final Fantasy X, and all the fights are incredibly memorable moments in Square’s smash-hit 2001 PlayStation 2 RPG. But no encounter is more infamous than the third battle at the peak of Mt. Gagazet, with Seymour Flux.
This complex fight throws a bunch of new gameplay ideas at you without warning. He is able to cast Zombie status on your team and kill you through healing, half his kit is team wipes, and you have time to reflect on what you learn on each subsequent attempt because of the agonizingly long, unskippable cutscene that takes place just before the scrap. In a lot of ways, Seymour Flux feels like an unfair fight, even for one that takes place so late in the game. Your characters need high-level skills and defenses just to withstand most of his attacks, making for one of the most apparent forced grinds in the game. My advice? Just summon all your Aeons and use your Overdrive attacks. Yeah, it won’t be as satisfying, but will be better than pulling your hair out. — Kenneth Shepard
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