I came to E3 this year in search of good news about the Xbox One. By week’s end, I found a few men able to tell me some.
I’d heard the bad things about the Xbox One—the inability to lend games discs to friends, the requirement for the console to check in online every 24 hours in order to play even a single-player game. I’d heard some of this with my own ears. I’d read some of the other unsettling things nearly on the eve of E3 in a series of policy documents by Microsoft that seemed incapable of balancing the Xbox One’s unprecedented new negatives with whatever new positives the machine was going to bring.