The Crazy Journey To Save Grim Fandango

Snazzy, beloved noir adventure game Grim Fandango is getting resurrected: better graphics, new controls, new music—the works. Not so long ago, however, the game was seemingly lost to time, and Double Fine had to go on a journey involving chains of people, stolen hard drives, and lost code to save it. » 11/05/14 8:45pm 11/05/14 8:45pm

Tim Schafer Dreams Of An Open-World Grim Fandango Sequel

A sequel to Tim Schafer and co's classic skeleton noir LucasArts adventure, Grim Fandango? Be still, my non-beating heart. This is only an idea that's been kicking around in Schafer's skull for a while, but it's an exciting one nonetheless. And it's inspired by Grand Theft Auto, of all things. » 11/04/14 7:35pm 11/04/14 7:35pm

Watch Tim Schafer Play Grim Fandango

This is the latest in a series of videos featuring Tim Schafer playing classic games he designed—90 minutes of Tim playing Grim Fandango and providing commentary on the making of the game. Nod knowingly (grimly?) as he says, "We're about to experience the most perfect and most infallible control scheme ever invented… » 5/31/14 2:00pm 5/31/14 2:00pm

Outer-Space Noir Adventure Game Looks As Cool As It Sounds

If you're one of the (many) people who's overjoyed by Kickstarter's impressive ability to revive underappreciated video game genres, then you should be excited about Last Life. » 4/11/14 1:30pm 4/11/14 1:30pm

A Grim Fan's Fandango: While we're all waiting for Tim Schafer to finally get back the rights to Grim Fandango (could be a while), at least we can still play the original, as long as we still have the discs. This helpful new guide at PC Gamer details how to get the game running on a modern PC, and with mouse support,… » 3/03/14 2:00pm 3/03/14 2:00pm

Old-School Gamer Hate Mail, Tim Schafer Edition

Here's a fun little extra from my interview with Double Fine's Tim Schafer that I couldn't leave on the cutting room floor. It's about one old-school gamer's arguably-legitimate complaint about one of Schafer's classic creations. » 2/28/14 4:15pm 2/28/14 4:15pm

Tim Schafer Is Happier Now

A couple of weeks ago, I sat down with one of video gaming's most creative people to talk about... money. Money. Business. And how things are so different and so much better in this, Tim Schafer's 25th year making video games. » 2/26/14 3:00pm 2/26/14 3:00pm

Hooray, Someone Finally Fixed Grim Fandango

Lucasarts classic Grim Fandango is one of the smartest, funniest video games ever made. It's also a drag to play, thanks to its sluggish controls. » 2/23/14 11:00pm 2/23/14 11:00pm

​How To Enable "Retro Mode" In Broken Age

Double Fine's Broken Age may be an "old-school adventure game," but it's decidedly new-school in a lot of ways. The most immediate of those is the game's gorgeous, high-res art. Perhaps you'd like to play something a bit more... pixellated? Double Fine's got you covered. » 1/16/14 2:00pm 1/16/14 2:00pm

Part one of Broken Age, Double Fine's crowdfunded adventure game, will launch on Tuesday for their Kickstarter backers, bossman Tim Schafer says. They'll announce the public release date then, too. » 1/10/14 7:00pm 1/10/14 7:00pm

​Elijah Wood Will Star In Double Fine's Adventure Game Broken Age

Well, this is pretty cool. Tonight at the Spike VGX, Tim Schafer revealed that Frodo himself, Mr. Elijah Wood, will voice the male lead in Schafer's upcoming adventure game Broken Age. » 12/07/13 7:17pm 12/07/13 7:17pm

Why Tim Schafer Doesn't Make A Lot Of Sequels

These days it can seem like every other video game is a sequel. Everyone loves sequels, right? They're familiar, they let game-makers perfect their formulas and expand the worlds they've created. But a few developers still make mostly new games. » 9/16/13 8:00pm 9/16/13 8:00pm

I Wish All Video Games Had Premises This Good

A good video game can get a lot of mileage out of its premise. Lots of games sell themselves on some sort of gameplay hook: It's a stealth game… and you can fly! But how about old-school adventure games? They're all story. To hook you, they've gotta start strong. » 9/12/13 9:00pm 9/12/13 9:00pm

Tim Schafer Just Showed Off These Psychonauts Figurines in a Vine

If you're at PAX and you're a fan of Tim Schafer's funny platforming classic Psychonauts, you're going to want to stop by the Double Fine booth and pick up a few of these figurines. » 8/31/13 4:30pm 8/31/13 4:30pm

Tim Schafer's Great Video Game Experiment

Tim Schafer had a lot to talk to me about, a lot to clarify, when we met in his offices in San Francisco. It's been a wild couple of months for Schafer and Double Fine productions. » 8/30/13 2:30pm 8/30/13 2:30pm

Somehow, Tim Schafer's Adventure Game Needs More Money

Double Fine's adventure game Kickstarter was one of 2012's great success stories, bringing in over $3 million in community funding. A year later, though, it turns out that wasn't enough money to get the game finished. » 7/02/13 7:14pm 7/02/13 7:14pm

Also during Venus Patrol's indie E3 showcase, developer and Indie Fund partner Kellee Santiago took the stage to announce an agreement to finance two unannounced original games from Tim Schafer's Double Fine. Expect more on those in the coming months. » 6/13/13 2:16pm 6/13/13 2:16pm

Tim Schafer tells Game Informer that his studio, Double Fine, still is trying to buy back the rights to Stacking and Costume Quest from the dissolved THQ, and also Brütal Legend from EA and Iron Brigade (formerly Trenched) from Microsoft. "We can still make more of those games," he says. » 5/12/13 4:00pm 5/12/13 4:00pm

A Video Game Promo VHS From 1993. For Full Throttle, No Less.

This is a 1993 promo for Lucasarts' Full Throttle, starring The Gone Jackals, the band who feature in the game's fantastic soundtrack. » 4/05/13 12:30am 4/05/13 12:30am