The servers that support the mostly-offline video game The Saboteur are scheduled to go offline tomorrow. With that flip of a switch, we will lose the ability to make some of the women in the game topless.
With a rating of 12+ on Apple's App Store, Hands-On Mobile's iPhone take on EA's The Saboteur promises more Nazi foiling and less randomly topless women.
The Saboteur is the story of an Irishman living in the back of a burlesque house helping liberate World War II Paris from the Nazis. Nothing could possible go wrong with this scenario.
Look closely and you'll see that man is kissing that woman with a cigarette in his mouth, as seen in the occasionally-idiosyncratic Saboteur (Snapped off my TV; they stopped kissing before I swung the camera to a better angle).
What seemed great on paper — a World War II game like nothing else, with sophisticated artistry to boot — had to be turned into a video game. But then some things, not necessarily too many things, went wrong.
What with all the talk of nudity, I'd kind of lost track of the fact that The Saboteur has a plot-heavy story with more than one angst-filled character.
The Saboteur, EA's game about aiding the French resistance against the Nazis, has optional in-game nudity, but only alludes to actual sex. It's an obvious distinction, but not one often discussed by those who discuss mature content in games.
It's not just in-game lady parts that have been censored in Pandemic's Saboteur. Some out-of-game lady parts have also been covered up at the last minute.
The Saboteur might be in France, but its maximum-strength difficulty is all Irish, reflecting the nationality of its protagonist. Although - help me out here, United Kingdomians, I thought "fookin'" would be the onomatopoeic for the Emerald Isle's f-word adjectival.
Such are the vagaries of clean living. EA's upcoming game, The Saboteur offers free in-game nudity via downloadable add-on — even interrupts the opening of the game to point that out — but... not in my house, not today.
Is it too soon for referential Hindenburg humor? I can never tell.
The build I played of The Saboteur this week was a month old, so if I had fun and was impressed, what does that mean?
While I was playing an early PlayStation 3 version of EA's December World War II game, The Saboteur, yesterday, I was told not to worry about running over certain characters. The game's developers, see, had to decide whose death matters.
See if you can tell the difference between the screenshots and video depicting The Saboteur's Belle De Nuit night club, and try not to get fired, as a couple of the screens are slightly NSFW.
Sean Devlin is one sneaky man, making it deep into the heart of enemy territory for Gamescom in Germany and then sneaking out again with only these screenshots as evidence that he was ever there.