Asus has had a busy morning announcing a slew of new products at the Computex 2016 technology expo in Taiwan. Here are some of the highlights—including a super skinny new MacBook rival and an insanely cute house robot.
On May 7, 1946, Masaru Ibuka and Akio Morita founded Tokyo Tsushin Kogyo (Tokyo Telecommunications Laboratory), a company dedicated to reconstructing and elevating post-war Japan’s culture through technological advancement. In 1958 the company changed its name to Sony.
An autonomous, self-driving car in Los Santos? What could go wrong?
There’s now a d120 out there, made by the folks over at The Dice Lab, and while it’d be interesting to see what it could be used for during an RPG session, it certainly looks like a fun gimmick.
The original 8-bit Nintendo Entertainment System arrived in North American well before wireless standards like Bluetooth or wi-fi were established—it wasn’t until the Gamecube that Nintendo even offered wireless controllers. But thanks to this simple adapter, your original NES can now use them too.
The cyberpunk dystopian future of Blade Runner, with its artificial landscapes, might never become a reality. We’re heading into a much weirder version of the future.
Besides Doom, Tetris is one game that gets all kinds of silly ports all the time. Enthusiast Numeric compressed the game into a 10x16 frame and made it work on a very tiny character display.
Great fan project! Kennywdev made a prism of plexiglass and mounted a camera on top for image tracking. Then, he projected some 3D Pokémon scenes that he made in Unity on it.
Not Solid Snake but the classic arcade and mobile game Snake, ported to a... Corsair K70 RGB keyboard by Mythic Maniac.
The Unreal Engine will soon get VR content creation tools, and while it might sound an impractical feature at first, the live demo Epic Games shared looks quite interesting.
Pretty sure nostalgia will hit everyone who grew up in the PS1 era and played Spyro the Dragon. IAmMurloc is working on an Unreal Engine 4 version and the first stage’s already shaping up nicely.
Given a long plane ride and enough booze, I can just about solve a Rubik’s cube. The most talented humans can manage it in about five seconds; for a homemade robot, it takes 1.019 seconds.
What looks like a Venator-class Star Destroyer replica at first is in fact an incredibly well-made case for a gaming PC.
Your first computer is (kind of) like your first kiss: exciting at the time, deeply memorable later in life, and yet still potentially embarrassing when recounted in public. For those reasons, watching dozens of computer scientists recall their first (computer) in this video is oddly compelling.
The Wiimote’s fantastic design makes it useful for a lot of weird projects, like this one by Martin Raynsford.
There’s a reason why the PolyEyes 2.0, an augmented reality project by the Interactive Architecture Lab, looks like a helmet of an alien invader.
Replace the fridge at home with Roy Mueller’s zombie containment unit and you’ll scare off pretty much everyone.
The days of unique Star Trek simulators, based on The Next Generation, Deep Space Nine or Voyager are long over, but a superb model of the USS Enterprise from TNG, made by Jason B in Unreal Engine 4, shows how a Star Trek game like that would look today.