
Get your headphones ready, because it’s time to have a listen to a game with effects and music that don’t just sound…

PUBG gets patched pretty frequently, but Bluehole isn’t always great about detailing all of the minute changes to…

A standard mechanical keyboard switch is about .75 inches tall and .6 inches wide and deep. NovelKeys’ “Big Series”…

The re-release of Marvel Ultimate Alliance and PC debut of its sequel should be a happy occasion, but wonky…

If there was a list of the most underappreciated fields in the video game industry, surely sound design would be…

The Musical Instrument Digital Interface, or MIDI, turns 30 this week. While it's used across devices and mediums,…

If you detach the sound of pain from its source, I'm willing to bet the result sounds kind of uncomfortable.

Bigger, better, faster, stronger.
Supergiant Games' award winning action role-playing game Bastion is now available on the iPad, and it's one of the…
Back in 2002 I dropped a large chunk of change on a pair of "true" 6.1 surround sound headphones. They were…

Furthering the notion that there is no situation, real or virtual, that cannot be enhanced by the addition of Koji…

Back in 2006 Skyrim game director Todd Howard called up composer Jeremy Soule and told him he wanted the music for…

The answer to the question posed in the headline is a simple one: the Guild Wars 2 sound team. It's how they do it…

Vacuum your floors. Reduce background noise. Make sure you have adequate lighting. Are we playing video games here…
Arcades hold a very special place in my heart.

Ever wonder what video game composers have to work with when creating those big sounds for big games?